Tales of the Abyss
Developer(s): Namco (Tales Studio)
Publisher(s): Namco Bandai
Genre: RPG
Wikipedia: Link
Game review links: Metacritic
Game review score: 78/100
Game description: Taking place in a fantasy world, the story focuses on Luke fon Fabre, a young swordsman whose pampered life turns upside down when he unwittingly becomes the target of a military-religious organization known as the Order of Lorelei, who believe him to be the key to an ancient prophecy. Together with his companions, Luke attempts to discover the truth and significance of his own birth, as well as unravel the mystery of The Score, the prophesy that has bound humanity's actions for thousands of years.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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1888 | GSDX 1763 |
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x1.5, INTC Sync, IOP 2x, idle loop, FPS: 55 - 60 (capped). You may want to try using speed hacks, but all cycle modifying speedhacks (sync hacks) are likely to break the game such as loose music and crash in battles. | KabooZ |
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BIOS: USA 2.30, With the new GSdx patch for the ghosting glitch, this game is running perfectly now. With 5x scaling the game looks awesome and I no longer have ghosting issues. | Ryudo |
Trivia
- To allow 3 and 4 player support, enable multitap on the emulator for port 2, and port 2 on Lilypad ((r4510)0.10.0 and up) plugin. Controls for each player then becomes 1 = Player one, 2A= Player 2, 2B= Player 3, 2C= Player 4.
- If the game fails to load any area, effectively trapping you in maybe one or two areas that you can access, it's due to patching error in the ISO. Very common with undubs.
Known Issues
"Ghosting" at non-native resolutions.
- Status: Active
- Type: Minor
- Description: If you set a resolution that's higher than the game's native resolution, a "ghost" effect will occur.
- Workaround:
- A patched GSdx has been made available to fix this issue. After you set this GSdx as your active plugin, you have to tick "Enable HW Hacks" under GSdx options, and then enable the "Half-Pixel Offset" hack. Use Native Scaling x2,3,4,5,6 or higher. Don't use custom resolutions or the patch will not work. You can find the patch here. (Latest GSdx version of the patch is March 1, 2015 and is currently available for SSE2, SSSE3, SSE4, and AVX2. Other versions or newer versions in the future can be requested.)
Screenshots
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1. Ghosting fixed with the patched GSdx - Sheridan -
2. Ghosting fixed with the patched GSdx - Battle Screen -
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