Star Wars Bounty Hunter: Difference between revisions
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|french = SLES-50832 | |french = SLES-50832 | ||
|german = SLES-50833 | |german = SLES-50833 | ||
|english = SLES-50831 & SLUS-20420 | |english = SLES-50831 & SLUS-20420 & SLUS-20420GH & NPUD-20420 | ||
|japanese = SLPS-25252 & SLPM-65726 | |japanese = SLPS-25252 & SLPM-65726 | ||
|widescreenpatch = 1 | |widescreenpatch = 1 |
Revision as of 17:31, 28 December 2016
Developer(s): LucasArts
Publisher(s): LucasArts (US, EU, JP), Electronic Arts (JP), SCEA (US)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: IGN: 8.2/10, Metacritic: 65/100
Game description: The hunt begins. You are Jango Fett, the galaxy's most dangerous bounty hunter, hired to hunt down the elusive leader of a mysterious cult--dead or alive. Through 18 action-packed levels across six diverse worlds, face off against galactic scum, fearsome beasts, and brutal competition that stand between you and your prey: a deranged dark Jedi. This hunt will lead you to the darkest corners of the Star Wars universe where no one else has dared to go, but you are the fearless, ruthless, and relentless Jango Fett. For the galaxy's most wanted, there is no place to hide.
The main objective of Star Wars: Bounty Hunter is to hunt Dark Jedi Komari Vosa. During the game, it is revealed why Jango Fett was chosen as the template for the Grand Army of the Republic, how Boba Fett, his cloned "son" was born, and how Jango acquired Slave I. Players also fight many "bosses", such as Montross and Longo "Two-Guns". There are also side objectives, such as collecting secondary bounties, that open special bonus items in the game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 |
|
? | DX9 hardware, 6x native resolution. edge AA. FXAA. Hardware hacks enabled, alpha enabled. | ? | Works great, didn't need to use software mode and setting the vu and EE/IOP clamp modes to extra + reserve sign rids of any weird glitches where the camera goes through the wall and you can see the meshes and everything. Also set Round mode in EE/IOP to Chop/Zero and for VU nearest. | glaspeylawson |
Trivia
- Original names: スターウォーズ ジャンゴフェット (SLPS-25252) & (SLPM-65726)
- Also known as Star Wars: Jango Fett (JP)
Known Issues
Camera moves through some textures and turns grey
- Status: Active
- Type: Minor
- Description: Sometimes the camera in certain areas if you move it it will make some textures on walls or whatever area you're in go crazy and turn grey for a quick second.
- Workaround: Go to the Core GS settings and change Round mode to nearest, and clamping mode to Extra + preserve sign for VU, and for EE/IOP put claming mode on extra +preserve sign, and put round mode on chop/zero. Then enable hardware hacks in the plugin settings and enable alpha. Everything should work. This game doesn't require you to use software mode but I recommend DX9 hardware mode, not DX11.
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