Shin Megami Tensei: Persona 3 FES: Difference between revisions
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|wikipedia = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link] | |gamefaqslink = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link] | ||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}} | ||
|gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | |gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | ||
Director's Cut of [[Shin Megami Tensei: Persona 3]] | Director's Cut of [[Shin Megami Tensei: Persona 3]] | ||
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|releasedateNTSCU = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small> | |releasedateNTSCU = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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|Revision=1.2.1 (r5873) | |Revision=1.2.1 (r5873) | ||
|Graphics=GSdx AVX (r5875) | |Graphics=GSdx AVX (r5875) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 1920x1080 | * Custom Resolution: 1920x1080 | ||
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** Enable FXAA: ✓ | ** Enable FXAA: ✓ | ||
** Shade Boost: 60/50/50 | ** Shade Boost: 60/50/50 | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (r5830) | * SPU2-X 2.0.0 (r5830) | ||
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|GPU=Intel HD Graphics 4000 | |GPU=Intel HD Graphics 4000 | ||
|Revision=v1.5.0-dev-2767-g93f1dc280 | |Revision=v1.5.0-dev-2767-g93f1dc280 | ||
< | <!-- | ||
* Speedhacks: (leave anything not listed as Default especially if it's recommended) | * Speedhacks: (leave anything not listed as Default especially if it's recommended) | ||
** EE Cyclerate: -1 | ** EE Cyclerate: -1 | ||
** EE Cycle Skipping: 0 | ** EE Cycle Skipping: 0 | ||
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores) | ** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores) | ||
--> | |||
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 | |Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 | ||
< | <!-- | ||
* GSdx Settings (anything not listed is default or off) | * GSdx Settings (anything not listed is default or off) | ||
** Renderer: Direct3D11 (Hardware) | ** Renderer: Direct3D11 (Hardware) | ||
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* Advanced Settings and Hacks (anything not listed is default or off) | * Advanced Settings and Hacks (anything not listed is default or off) | ||
** Texture Offsets X: 500 Y: 500 | ** Texture Offsets X: 500 Y: 500 | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9) | You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9) | ||
|Tester=Awcomeon15 | |Tester=Awcomeon15 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro Version 21H1 | |||
|CPU=AMD Ryzen 5 5600X | |||
|GPU=NVIDIA GeForce RTX 3080 | |||
|Revision= | |||
1.6.0 | |||
* MTVU: ✓ | |||
|Graphics= | |||
GSdx 1.2.0 | |||
* OpenGL (Hardware) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods. | |||
|Tester=Clone003 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Manjaro KDE | ||
|CPU= | |CPU=Intel i5-6500 (4) @ 3.600GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1050 Ti | ||
|Revision= | |Revision=1.7.2678 Nightly | ||
|Graphics= | |Graphics=OpenGL (Hardware) | ||
|Sound= | |Sound=SPU2-X 2.0.0 | ||
|Comments= | |Comments=Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink. | ||
|Tester= | |Tester=Zerron21 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Also known as '''Persona 3: FES''' (JP, KO) | * Also known as '''Persona 3: FES''' (JP, KO) | ||
==Known Issues== | |||
{{Issue | |||
|IssueName=Misaligned Map | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround) | |||
|Workaround=[https://github.com/PCSX2/pcsx2/issues/4069 This is fixed in Software Mode] in the latest 1.7. If using an older version of PCSX2, go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500 | |||
}} | |||
== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Disappearing/flashing text | |IssueName=Disappearing/flashing text | ||
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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)". | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)". | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full. | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Shadows glitches | |IssueName=Shadows glitches | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow. | |Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow. | ||
|Workaround= | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||
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|Description=Various transparency related issues such as battle shadows and flashing environment textures. | |Description=Various transparency related issues such as battle shadows and flashing environment textures. | ||
|Workaround=Use the latest 1.5.0 dev builds. | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | |||
{{Issue | |||
|IssueName=Broken Undub Patch | |||
|IsFixed=1 | |||
|IssueLevel=-1 | |||
|Description=Some undub patch versions may cause the game to crash. | |||
|Workaround=Make sure to use the latest version of the patch; 1.01 has been reported as resolving the crash issues. | |||
}} | }} | ||
Latest revision as of 22:19, 29 March 2024
Developer(s): Atlus
Publisher(s): Atlus (JP, KO, US, EU), Koei (EU, AU)
Genre: RPG
Wikipedia: Link
Game review links: GameRankings: 88/100, Metacritic: 89/100
Game description: Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.
Director's Cut of Shin Megami Tensei: Persona 3
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.6 (r1888) | GSdx (r2693) |
|
The game can be run at full speed without speed hacks. | CKL |
NTSC-U | Windows 8.1 x64 |
|
1.2.1 (r5873) | GSdx AVX (r5875) |
|
Corsair 8GB DDR3 1600Mhz, (BIOS: USA 2.00) Plays amazingly well at 60 FPS at all times and without any serious glitch I noticed.
Minor Bugs: •Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" •Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using) •Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD) |
|
NTSC-J | Windows |
|
1.5.0 (git 21-04-2016) | GSdx SSE41 1.0.0 |
|
Working OK and looking good. | |
PAL | Windows |
|
v1.5.0 (dev-949) | Default | Default | Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer. | |
NTSC-U | Windows 10 |
|
v1.5.0-dev-2767-g93f1dc280 | GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 |
|
BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9) |
Awcomeon15 |
NTSC-U | Windows 10 Pro Version 21H1 |
|
1.6.0
|
GSdx 1.2.0
|
|
BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods. | Clone003 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Manjaro KDE |
|
1.7.2678 Nightly | OpenGL (Hardware) | SPU2-X 2.0.0 | Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink. | Zerron21 |
Trivia
- Original names: ペルソナ3フェス (SLPM-66690) & (SLPM-74277), 여신전생 페르소나 3 FES (SCKA-20109)
- Also known as Persona 3: FES (JP, KO)
Known Issues
Misaligned Map
- Status: Active
- Type: Minor
- Description: The minimap is misaligned and has artifacts. (In any mode or setting besides workaround)
- Workaround: This is fixed in Software Mode in the latest 1.7. If using an older version of PCSX2, go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500
Fixed Issues
Disappearing/flashing text
- Status: Fixed
- Type: Minor
- Description: Disappearing or flashing dialog text.
- Workaround: Update to the latest nightly version of PCSX2.
Incorrect 2D transparency
- Status: Fixed
- Type: Minor
- Description: Incorrect text and S.Link portrait transparency.
- Workaround: Update to the latest nightly version of PCSX2.
Portrait animation glitches
- Type: Not an issue
- Description: Portrait animation glitches.
- Workaround: Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
Flashing / strobing windows
- Status: Fixed
- Type: Minor
- Description: Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
- Workaround: Update to the latest nightly version of PCSX2.
Shadows glitches
- Status: Fixed
- Type: Minor
- Description: some shadows are flickering, or doesn't presented correctly like protagonist's shadow.
- Workaround: Update to the latest nightly version of PCSX2.
Incorrect 3D transparency
- Status: Fixed
- Type: Minor
- Description: Various transparency related issues such as battle shadows and flashing environment textures.
- Workaround: Update to the latest nightly version of PCSX2.
Broken Undub Patch
- Type: Not an issue
- Description: Some undub patch versions may cause the game to crash.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
-
Shin Megami Tensei: Persona 3 FES (SLUS 21621)
|
- Games rated B in Japan
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated M in Australia
- Games rated 15 in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with Korean language
- Games
- Playable games
- RPG
- Games by Atlus
- Games with known issues
- Games with minor issues