Resident Evil: Dead Aim: Difference between revisions
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<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3D 11 or OpenGL (Hardware) | * Renderer: Direct3D 11 or OpenGL (Hardware) | ||
* Native Resolution: | * Native Resolution: 2560×1440 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
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*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments= | |Comments=The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} |