Resident Evil: Dead Aim: Difference between revisions

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<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 or OpenGL (Hardware)
* Renderer: Direct3D 11 or OpenGL (Hardware)
* Native Resolution: 2880×1620
* Native Resolution: 2560×1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
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*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=
|Comments=The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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