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  • ...1999 as part of the Secure Digital Music Initiative (''SDMI'') which works by encrypting the content on the device and using ''MagicGate'' chips in both The PCSX2 emulator stores memory card information in the memcards subfolder of your PCSX2 configuration folder. Following the PS2's 2-card format the emul ...
    7 KB (1,175 words) - 19:55, 7 February 2015
  • ...ion, new tactical features, such as the Link System, bring a new dimension of strategy to the game.<br /> ...s two main characters. However, the two scenarios never merge at any point of the game. ...
    5 KB (694 words) - 08:17, 18 August 2022
  • ''Originally written by cottonvibes'' ...and then based off the cycles you ran the CPU for, you time the execution of all the other processing units in the system (DMAC (GIF, VIF, SIF, …), VU0/ ...
    17 KB (3,149 words) - 18:00, 19 July 2015
  • ...nt battle systems and three styles of combat in a 3D world. Customize each of your three character's skills, and then pair them together to unleash devas ...sions are made "correctly," it is always possible to recruit all 108 Stars of Destiny. ...
    7 KB (939 words) - 22:07, 14 April 2024
  • ...SX2 '''v1.6.0''' and '''v1.7.0''' but can still be used for other versions of the emulator. If something in this guide seems confusing, please feel free There is a [[Setting up Linux version|Linux]] version of this guide. ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • |developer = Insomniac Games ...acters, you can now wield new weapons and gadgets, gain access to an array of vehicles, and master all-new abilities. The game also features both single- ...
    20 KB (2,810 words) - 23:52, 25 April 2024
  • .... I also want to add an EGL (initialy android, but linux drop glx in favor of EGL too) implementation, maybe one day it will be cross platform (ie with w ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> ...
    535 KB (78,475 words) - 16:25, 8 August 2015
  • : <nowiki>Yeah, I'm beginning to question the accuracy of gsreplay :p</nowiki> ...xenosaga1 and the very slow scene it has in the beginning (you fixed a bit of that once).</nowiki> ...
    467 KB (70,109 words) - 16:17, 8 August 2015
  • : <nowiki>error: request for member 'Id' in 'bitbase', which is of non-class type 'void*'</nowiki> : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • : <nowiki>Hmm, I could have recycled the texture instead of deleting it, although in that particular case it probably doesn't matter mu : <nowiki>Nope. You aren't using two different versions of LilyPad with the legacy gui, are you? They may even end up with the same d ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...ki>* Changed some references of DEVBUILD ZEROGS_DEVBUILD. Not sure if all of them</nowiki> : <nowiki>should be changed over or not, so I just stuck to some of the more obviously</nowiki> ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>Hum, I'm curious if the slowdown of forcefeedback is specific to my pad driver or the current infrastructure. F ...ne but on the D-Pad it only reads Up/Down/Left/Right and not a combination of Up+Right or Down+Forward in-game.</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015
  • ...). To browse the similar list on demo discs, please follow [[Complete List of Demos and Tool Discs|this link]]. ...s all three regions but some errors may still be possible. If you find one of these errors, please create a Wiki account (if you don't have one) and corr ...
    1.92 MB (210,650 words) - 11:02, 16 March 2024