Need for Speed: Carbon: Difference between revisions

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m
add some new info about emulation status
m (Adding additional info about opengl mode.)
m (add some new info about emulation status)
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*SPU2-X
*SPU2-X
*?
*?
|Comments= EE/VU settings are default, Hardware mode runs very well and able to run full 59.94 FPS on DirectX 11 Hardware mode (Using OpenGL mode only get 80% of FPS), expect some hiccups especially during pursuit session when police cars are swarming by. Software mode are untested yet. MTVU hack settings must be turned on, no need to adjust EE Cycle Rate & EE Cycle skipping. Minimum CPU with 4 cores and have AVX2 instruction feature required.
|Comments= Very CPU intensive game. EE/VU settings are default, Hardware mode runs very well and able to run full 59.94 FPS on DirectX 11 Hardware mode (Using OpenGL mode only get 80% of FPS), expect some hiccups especially during pursuit session when police cars are swarming by. FPS dips also happens when choosing or driving a car with vinyl wrap in career mode, while FPS maintains full speed when driving a car with vinyl wrap in challenge mode. Software mode are untested yet. MTVU hack settings must be turned on, no need to adjust EE Cycle Rate & EE Cycle skipping. Strong 4 core CPU is required for running this game (Minimum 6 core CPU)
|Tester=amirzaim
|Tester=amirzaim
}}
}}
ninja
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