Tales of the Abyss: Difference between revisions

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fixed my settings in the listing
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(fixed my settings in the listing)
Line 137: Line 137:
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Speedhacks:
* Speedhacks:
** default settings were used
** INTC sping detection
** Wait loop detection
** mVU Flag hack
** MTVU
</spoiler>
</spoiler>
|Graphics=GSdx 0.1.16 AVX2 (ToTA 05052015)
|Graphics=GSdx 0.1.16 AVX2 (ToTA 05052015)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Renderer: OpenGL(Hardware)
* Large Framebuffer
* Large Framebuffer
* Internal Resolution: 4x Native ~1440p
* Internal Resolution: (12x) 6144x5376
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic filtering 16x
* Mipmapping (Ins) Full (slow)
* CRC Hack level Aggressive
* DATE Accuracy Full (slow)
* Blending accuracy high
* Hardware Hacks:
* Hardware Hacks:
** Preload Frame Data
** Trillinear Filtering: Ultra/slow
** Align Sprite
** Merge Sprite
** Half pixel offset: Special (texture)
** Round sprite: full
* Shader Configuration:
* Shader Configuration:
** Texture Filtering of Display: disabled
** FXAA: Enabled
** FXAA: Enabled
</spoiler>
</spoiler>
ninja
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