Hunter: The Reckoning Wayward: Difference between revisions
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Hunter: The Reckoning Wayward (view source)
Revision as of 16:57, 22 November 2019
, 22 November 2019→Known Issues
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Flickering textures | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=textures on distant objects (e.g. the buildings in the Theater District) flicker rapidly until you get closer | |||
|Workaround=None. This bug appears on all software and hardware renderers and no settings or hacks seem to help. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=Grey Shadows Bug | |IssueName=Grey Shadows Bug | ||
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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, toggle Enable HW Hacks, go to Advanced Settings And Hacks, and set skipdraw to "2". Or set Renderer to any of the "(Software)" options. | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, toggle Enable HW Hacks, go to Advanced Settings And Hacks, and set skipdraw to "2". Or set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
==The gallery== | ==The gallery== |