Hunter: The Reckoning Wayward

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Hunter: The Reckoning Wayward

Game general and emulation properties:
ESRB rating: M (Blood and Gore, Strong Lyrics, Violence)
PEGI rating: 16+ (Violence)
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-51823 & SLUS-20511 & SLUS-29059
German: SLES-51823
French: SLES-51823
Region NTSC-U:
Serial numbers: SLUS-20511
SLUS-29059 (Demo)
Release date: September 9, 2003
CRCs: 255F391C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51823
Release date: October 17, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): High Voltage Software
Publisher(s): Vivendi Universal Games (US), Sierra Entertainment (EU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: GameRankings68/100, Metacritic68/100
Game description: Evil exists everywhere, but it is unseen by most. As a Hunter, you have the special gift--or curse--to recognize and destroy the evil that has come back from the dead to dwell the earth. This time, an evil cult has formed in Ashcroft and it's up to Hunters to destroy it. Choose from five playable characters--each with unique weapons, edges, and supernatural abilities--and fight crowds of monstrous enemies. Based on White Wolf's pen-and-paper role-playing game, Hunter: The Reckoning Wayward combines an intense storyline, deadly characters, and gothic environments.
A cult has formed in Ashcroft and it is up to you to destroy the spooky cult.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel Core2Duo E8400 OC @ 3.60 GHz
  • nVidia GeForce GTX 260
0.9.7 (r3876) GSdx 0.1.16 (r3693)
  • SPU2-X 1.4.0 (r3702)
  • ?
Lots of messed up lighting/effects in game with GSdx. Sometimes it is so messed up the whole screen is covered with grey. Newest ZZOgl PG svn works pretty good but it has random glitches and is a bit slower. Sev7en77
NTSC-U Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.1.0 (r5830) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Can appear sometimes glitchs in hardware mode a little,but software mode its fine.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.40 GHz
  • Sapphire Radeon R9 290X @ 4 GB
1.2.1 (r5875) GSdx 0.1.16 (r5875)
  • SPU2-X (r5875)
  • LilyPad 0.11.0 (r5875)
Bios v 2.0 was used, GSdx renderer: Direct3D10 (Software). Game has the reported messed up lighting but only in Hardware rendering mode (GSDX 9/10). Software rendering works and gets rid of all graphical glitches, the game does not suffer any slow down either. Zrooney

Known Issues

Flickering textures

  • Status: Active
  • Type: Minor
  • Description: textures on distant objects (e.g. the buildings in the Theater District) flicker rapidly until you get closer
  • Workaround: None. This bug appears on all software and hardware renderers and no settings or hacks seem to help.

Grey Shadows Bug

  • Status: Active
  • Type: Major
  • Description: Some shadows and lighting effects appear fully grey.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, toggle Enable HW Hacks, go to Advanced Settings And Hacks, and set skipdraw to "2". Or set Renderer to any of the "(Software)" options.

The gallery

Public compatibility forum links