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** Blending Unit Accuracy: Use Basic and above.
 
** Blending Unit Accuracy: Use Basic and above.
 
** Software mode (F9) (Old method).
 
** Software mode (F9) (Old method).
 +
}}
    +
{{Issue
 
|IssueName=Screen Artifacts in OpenGL (Hardware)
 
|IssueName=Screen Artifacts in OpenGL (Hardware)
 
|IsFixed=1
 
|IsFixed=1
Line 162: Line 164:  
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
 
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
 
}}
 
}}
 +
 
{{ForumLinksList|list=
 
{{ForumLinksList|list=
 
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
 
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
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