F1 2002: Difference between revisions

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1,687 bytes added ,  27 April 2015
Updated page. (Game is broken, but whatever, adding info anyway.)
No edit summary
(Updated page. (Game is broken, but whatever, adding info anyway.))
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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = F1 2002 (PAL).jpg
|caption          =
|caption          = F1 2002 PAL Cover
|developer        =
|developer        = [[Sony Studio Liverpool]]
|genre            =
|publisher        = [[Sony|SCEE]]
|gameinfo          =
|genre            = Racing
|wikipedia        =
|gameinfo          = Formula One 2002 is the second Sony Computer Entertainment (SCEE) Formula One video game, released in late 2002. The game was based on the actual early 2002 season. The game includes the new Hockenheim circuit, revised Nürburgring track, the Renault and Toyota teams. The graphics are similar to THQ's MotoGP 2.
|reviewlinks      =
|wikipedia        = [http://en.wikipedia.org/wiki/Formula_One_2002_%28video_game%29 Link]
|reviewscore      =
|reviewlinks      = [http://www.ign.com/articles/2002/06/13/f1-2002 IGN]
|reviewscore      = 7.6/10
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 0
|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  =
|statusNTSCU      =
|statusNTSCU      =  
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50874 <small>(PAL-E)</small><br/>SLES-50875 <small>(PAL-I)</small>
|CRCsPAL          =
|CRCsPAL          = A0ED2D23
|releasedatePAL    =
|releasedatePAL    = November 1, 2002
|statusPAL        =
|statusPAL        = 0
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = February 20, 2003
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=?
|CPU=
|GPU=?
ASUS MAXIMUS VI HERO
|Revision=?
*Intel Core i5-4670k @ 3.4 GHz
|Graphics=?
|GPU=Radeon HD 7850
|Sound=?
*6GB DDR3-1333
|Comments=This is a test placeholder. Add your configuration here.
|Revision=
|Tester=?
* 1.3.1-182 (GIT)
<small style="font-size:10px;">
*Speedhacks:
** EEC: 1 & VUCS: 0
** mVU Flag: ON
** MTVU: ON
</small>
|Graphics=
* GSdx 0.1.16 SSE4
** D3D11 Hardware
** Resolution: 2560x1440
** Enable FXAA: ON
** FPS: 60/60
|Sound=
* SPU2-X 1.3.1-182
** Module: XAudio2
** Latency: 150ms
** Sync Mode: TimeStretch
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, The FMV that plays at the start of the game is completely distorted in both hardware and software modes of GSdx. Upon reaching the menu screen the game gets stuck with a 'No controller in Port 1' error message. Unplayable for now.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Controller not being detected.
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=2
|Description=
|Description=When the game reaches the main menu you get an error: 'No Controller in Controller Port 1' causing you to get stuck here.
|Workaround=
|Workaround=There is no known solution for this. The game is currently unplayable because of this problem.
}}
 
{{Issue
|IssueName=FMVs not rendering correctly.
|IsFixed=0
|IssueLevel=2
|Description=FMVs are completely broken in this game in both hardware and software modes of GSdx.
|Workaround=You can skip the FMVs by pressing X. There is no other solution for this right now. Both hardware and software modes of GSdx have the problem.
}}
}}
-->
ninja
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