Onimusha: Warlords: Difference between revisions

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|Comments=Game works well. The graphics clipping problem is still present, but not a big issue. The game has no problems when unscaled to 4X native resolution and the cut scenes look gorgeous. I did not need to enable any hacks, just make sure your EE/IOP and EU are set to default settings.  Bios V2.0 was used.
|Comments=Game works well. The graphics clipping problem is still present, but not a big issue. The game has no problems when unscaled to 4X native resolution and the cut scenes look gorgeous. I did not need to enable any hacks, just make sure your EE/IOP and EU are set to default settings.  Bios V2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=<div style="text-align: center;">NTSC-U</div>
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|CPU=
ASUS MAXIMUS VI HERO
*Intel Core i5-4670k @ 3.4 GHz
|GPU=Radeon HD 7850
*6GB DDR3-1333
|Revision=
* 1.3.1-20 (GIT)
|Graphics=
* GSdx 0.1.16 SSE4
** D3D11 Hardware
** Resolution: 2560x1440
** Enable FXAA: ON
** FPS: 60/60
|Sound=
* SPU2-X 1.3.1-20
** Module: XAudio2
** Latency: 150ms
** Sync Mode: TimeStretch
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs great. Minor graphic issues like mentioned by others; 3D Objects can be seen through the pre-rendered backgrounds. Nothing really game-breaking though.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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