PCSX2 Documentation: Difference between revisions

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*[[C++ exceptions can be an optimization]]: Aug '09
*[[C++ exceptions can be an optimization]]: Aug '09
*[[What's clamping? And why do we need it?]]: Aug '09
*[[What's clamping? And why do we need it?]]: Aug '09


==PCSX2 Code Documentation==
==PCSX2 Code Documentation==
Now we get down to business. Here's a road map to the complex PCSX2 project.
*[[PCSX2 Build Scripts]]
*[[PCSX2 Build Scripts]]
*[[PCSX2 GUI]]
*[[PCSX2 GUI]]
*[[PCSX2 Core]]
*[[PCSX2 Core]]
*[[GSdx Plugin]]
*[[GSdx Plugin]]
==Useful Reading==
A list of helpful guides on C++, PS2 hardware, microprocessors, etc.
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