Wipeout Fusion: Difference between revisions

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|gameinfo          = Get ready for more twists, turns, and explosions in Wipeout Fusion. The fourth installment in the Wipeout series includes enhanced tracks, ships, and weaponry, as well as five gameplay modes. Now you can practice your antigravity racing skills in arcade mode, a full league option, and a secret zone mode. With 45 futuristic race circuits to negotiate, you can corkscrew, jump, barrel roll, and loop like never before. Wipeout Fusion matches its new features with new dance soundtracks from such electronic music artists as Orbital, Plump DJs, and Timo Maas.
|gameinfo          = Get ready for more twists, turns, and explosions in Wipeout Fusion. The fourth installment in the Wipeout series includes enhanced tracks, ships, and weaponry, as well as five gameplay modes. Now you can practice your antigravity racing skills in arcade mode, a full league option, and a secret zone mode. With 45 futuristic race circuits to negotiate, you can corkscrew, jump, barrel roll, and loop like never before. Wipeout Fusion matches its new features with new dance soundtracks from such electronic music artists as Orbital, Plump DJs, and Timo Maas.
|wikipedia        = [http://en.wikipedia.org/wiki/Wipeout_Fusion Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Wipeout_Fusion Link]
|widescreen        = 2
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914105-wipeout-fusion Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914105-wipeout-fusion Link]
|numberofplayers  = 2
|numberofplayers  = 2
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|german            = SCES-50005
|german            = SCES-50005
|english          = SCES-50005 & SLUS-20462
|english          = SCES-50005 & SLUS-20462
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|CRCsNTSCU        = 4C2D1E6D
|CRCsNTSCU        = 4C2D1E6D
|releasedateNTSCU  = June 17, 2002
|releasedateNTSCU  = June 17, 2002
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50005
|serialsPAL        = SCES-50005<br />SCED-50768 <small>(Demo)</small>
|CRCsPAL          = 0x90DB90F1
|CRCsPAL          = 0x90DB90F1
|releasedatePAL    = February 8, 2002
|releasedatePAL    = February 8, 2002
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|Comments=BIOS: Europe v02.00, Runs perfect with recommended speedhacks. Scales very well due to low VRAM usage., This ran on my old Core 2 Duo e8400 system with a Geforce GTS250 perfect as well.
|Comments=BIOS: Europe v02.00, Runs perfect with recommended speedhacks. Scales very well due to low VRAM usage., This ran on my old Core 2 Duo e8400 system with a Geforce GTS250 perfect as well.
|Tester=Lagahan
|Tester=Lagahan
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 21H2
|CPU=AMD Ryzen 3700x @ 3.6 Ghz
|GPU=Nvidia 1060 GTX
|Revision=1.7.3148
|Graphics=OpenGL (Hardware), IR 3x
|Sound=Cubeb
|Comments=The game has serious lags with MTVU enabled. Without it, no problems. "Screen Offsets" as mentioned in the known issues need to be turned on for the camera to shake when you hit a wall.
|Tester=Stoniemahonieman
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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{{Issue
{{Issue
|IssueName=Sky textures don't load
|IssueName=Sky textures don't load
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The sky textures don't load when using the Boot CDVD(fast) option, resulting in muddy, mostly cloudless skies.
|Description=The sky textures don't load when using the Boot CDVD(fast) option, resulting in muddy, mostly cloudless skies.
|Workaround=Start the game using the Boot CDVD(full) option.
|Workaround=Start the game using the Boot CDVD(full) option.
}}
}}
 
{{Issue
|IssueName=Viewport doesn't shake
|IsFixed=1
|IssueLevel=0
|Description=The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation.
|Workaround='''v1.7.2603''' introduced the manual option "Screen Offsets" which fixes the issue.
}}


==Gameplay Screenshots==
==Gameplay Screenshots==
ninja
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