Wipeout Fusion: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 25: Line 25:
|CRCsNTSCU        = 4C2D1E6D
|CRCsNTSCU        = 4C2D1E6D
|releasedateNTSCU  = June 17, 2002
|releasedateNTSCU  = June 17, 2002
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 66: Line 66:
|Tester=Stoniemahonieman
|Tester=Stoniemahonieman
}}
}}
...
{{TestingFooter}}
{{TestingFooter}}


Line 101: Line 100:
{{Issue
{{Issue
|IssueName=Viewport doesn't shake
|IssueName=Viewport doesn't shake
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation. [https://www.youtube.com/watch?v=Aekm7AnHiWw Example]
|Description=The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation.
|Workaround=Fixed in '''v1.7.2603''' with the manual option "Screen Offsets".
|Workaround='''v1.7.2603''' introduced the manual option "Screen Offsets" which fixes the issue.
}}
}}


67,565

edits