Tomb Raider: Underworld: Difference between revisions

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|IssueLevel=2
|IssueLevel=2
|Description=Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this.
|Description=Major graphic corruption occurs in both HW and SW modes of DX9, 11, and OGL. It looks a bit better in SW modes, but there's still artifacts and distortions occurring. Basically the game is unplayable because of this.
|Workaround=N/A
|Workaround=In recent revisions of PCSX2 (at least v1.5.0), the CRC hacks have been updated where this effect is completely skipped, making the game playable while using Hardware renderers. To enable this, go to Config > Video (GS) > Plugin Settings > Set CRC Hack level to 'Automatic (Default)'. Keep in mind that this is not an actual fix but a workaround, it merely makes the game playable, and you're missing out on various graphic effects such as the reddish glow from the fire in the first level, etc.
}}
}}


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