Tomb Raider: Underworld: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=? | |||
|CPU=AMD FX8350 4.33 GHz 8-core | |||
|GPU=AMD Radeon HD 7700 | |||
|Revision=1.1.0.5730 | |||
|Graphics=GSDX 5727 0.1.16 | |||
|Sound= | |||
* SPU2-X 5729 2.0.0 | |||
* LilyPad 5403 0.11.0 | |||
|Comments=BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. | |||
|Tester=EddieHimself | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=1 | |Status=1 | ||
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.2.0 r5782 | ||
|Graphics=GSdx 5801m SSE41 | |Graphics=GSdx 5801m SSE41 | ||
|Sound= | |Sound= | ||
*SPU2-X 5801 2.0.0 | *SPU2-X 5801 2.0.0 | ||
*LilyPad 5801 0.11.0 | *LilyPad 5801 0.11.0 | ||
|Comments=Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable. | |Comments=Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Comments=USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering | |Comments=USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=1 | |Status=1 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Windows 7 Ultimate x64 (SP1) | ||
|CPU= | |CPU= | ||
ASUS MAXIMUS VI HERO | ASUS MAXIMUS VI HERO |
Revision as of 16:03, 7 June 2015
Developer(s): Crystal Dynamics, Buzz Monkey
Publisher(s): Eidos, Spike (JP)
Genre: Action/Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 4.0/10
Game description: Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes are permanent.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
1.1.0.5730 | GSDX 5727 0.1.16 |
|
BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs. | EddieHimself |
NTSC-U | Windows |
|
1.2.0 r5782 | GSdx 5801m SSE41 |
|
Ingame is completely corrupt in hardware mode. Looks better in software mode, but still has graphics too distorted to be playable. | |
NTSC-U | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Hardware mode have only minnor issues,software mode its good,but a little blurry,the real problçem its on the camera Flikering | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
|
|
|
BIOS: USA 2.30, Doesn't work in D3D Hardware Mode, graphics are completely broken. Even Software Mode has issues with graphics in some areas. | Ryudo |
Screenshots
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Tomb Raider: Underworld (SLUS 21858) -
Tomb Raider: Underworld (SLUS 21858) -
Tomb Raider: Underworld (SLUS 21858)