Tomb Raider: Legend: Difference between revisions

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|IssueLevel=0
|IssueLevel=0
|Description=While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only.
|Description=While in Hardware Mode, distant textures appear glitched. As you approach the area nearer the normal texture will show up instead. Seems to be an issue with distant objects only.
|Workaround=Use Software Mode to avoid it if you want.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
}}
}}


== Gameplay Screenshots ==  
== Gameplay Screenshots ==  
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