Tomb Raider: Legend: Difference between revisions
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|publisher = [[Eidos Interactive]] (EU, US, AU), [[Spike]] (JP) | |publisher = [[Eidos Interactive]] (EU, US, AU), [[Spike]] (JP) | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}} | |||
|gameinfo = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.<br /> | |gameinfo = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.<br /> | ||
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. | As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. | ||
<!-- General props --> | |||
|progressive = 1 | |||
|widescreen = 1 | |||
|gpu-intensive = 1 | |gpu-intensive = 1 | ||
|japan_rating = B | |japan_rating = B | ||
|au_rating = M | |au_rating = M | ||
|au_rating_text = Moderate Violence | |||
|na_rating = T | |||
|na_rating_text = Blood, Language, Suggestive Themes, Violence | |na_rating_text = Blood, Language, Suggestive Themes, Violence | ||
|eu_rating = 12+ | |eu_rating = 12+ | ||
|eu_rating_text = Violence, Bad Language | |||
<!-- Language props --> | |||
|italian = SLES-53908 | |italian = SLES-53908 | ||
|spanish = SLES-53908 | |spanish = SLES-53908 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision= | |Revision=1.2.0 (r5782) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5801m) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (5801) | ||
*LilyPad | *LilyPad 0.11.0 (5801) | ||
|Comments=Runs at a good speed. | |Comments=Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate x64 (SP1) | |OS=Windows 7 Ultimate x64 (SP1) | ||
|CPU= | |CPU=Intel Core i5-4670K @ 3.40 GHz | ||
|GPU=ATI Radeon R9 280 @ 3 GB | |||
|Revision=1.3.1 (r1578 g20e36f8) | |||
|GPU=ATI Radeon R9 280 | <spoiler show="Settings" hide="Hide"> | ||
* Speedhacks: | |||
** EE Cyclerate: 0 | |||
|Graphics= | ** VU Cycle Stealing: 0 | ||
GSdx 0.1.16 AVX2 | ** mVU Flag: ON | ||
< | ** MTVU: ON | ||
* | </spoiler> | ||
* Resolution: 2560x1440 | |Graphics=GSdx 0.1.16 AVX2 | ||
* Enable FXAA: ON | <spoiler show="Settings" hide="Hide"> | ||
* | * Renderer: Direct3D11 (Hardware) | ||
</ | * Custom Resolution: 2560x1440 | ||
* Shader Configuration: | |||
|Comments=BIOS: USA 2.30, Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant | ** Enable FXAA: ON | ||
</spoiler> | |||
|Sound= | |||
<spoiler show="SPU2-X 1.3.1" hide="Hide"> | |||
Revision: r530 | |||
* Module: XAudio2 | |||
* Latency: 150ms | |||
* Sync Mode: TimeStretch | |||
</spoiler> | |||
LilyPad 0.11.0 | |||
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area. | |||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
== Trivia == | == Trivia == | ||
* Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945) | * Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945) | ||
* Also known as '''Lara Croft Tomb Raider: Legend''' | * Also known as '''Lara Croft Tomb Raider: Legend''' | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Glitching textures | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Distant textures are flickering/distorted. | ||
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
<spoiler show="Show images" hide="Hide images"> | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
TRL - Gameplay 001.jpg | TRL - Gameplay 001.jpg | ||
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Tomb_Raider_Legend_Forum_2.jpg | Tomb_Raider_Legend_Forum_2.jpg | ||
</gallery> | </gallery> | ||
</spoiler> | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLES-53908-E--29321 Tomb Raider - Legend (SLES 53908) (E)] | *[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLES-53908-E--29321 Tomb Raider - Legend (SLES 53908) (E)] | ||
*[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLUS-21203-U--29742 Tomb Raider - Legend (SLUS 21203) (U)]}} | *[http://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLUS-21203-U--29742 Tomb Raider - Legend (SLUS 21203) (U)]}} |