TimeSplitters 2: Difference between revisions
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→Known Issues
(→Known Issues: Sniper zoom bug) |
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Sniper zoom bug | |||
|IssueName=Sniper zoom bug | |||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|AffectedVersions=NTSC-U | |AffectedVersions=NTSC-U | ||
|Description=The | |Description=The sniper rifle zoom is not rendered correctly in any GSdx hardware mode. The color is wrong and the peripheral blur is glitched. | ||
|Workaround=Use software mode. | |Workaround=Use software mode. | ||
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File:TimeSplitters 2 - Zoom bug - OpenGL Software.jpg|OpenGL software mode. Correctly rendered. | File:TimeSplitters 2 - Zoom bug - OpenGL Software.jpg|OpenGL software mode. Correctly rendered. | ||
</gallery> | </gallery> | ||
}} | |||
{{Issue | |||
|IssueName=Four-player split screen overlay obscuring view. | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|AffectedVersions=PAL | |||
|Description=In Hardware mode a four-player split screen layout is obscuring the view. | |||
|Workaround=Go to Config - Video (GS) - Plugin Settings menu, click "Enable HW Hacks", go to "Configure Hacks" and set the Skipdraw to 3. | |||
}} | }} | ||