TimeSplitters 2: Difference between revisions

→‎Known Issues: Sniper zoom bug
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(→‎Known Issues: Sniper zoom bug)
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|Description=In Hardware mode a four-player split screen layout is obscuring the view.
|Description=In Hardware mode a four-player split screen layout is obscuring the view.
|Workaround=Go to Config - Video (GS) - Plugin Settings menu, click "Enable HW Hacks", go to "Configure Hacks" and set the Skipdraw to 3.
|Workaround=Go to Config - Video (GS) - Plugin Settings menu, click "Enable HW Hacks", go to "Configure Hacks" and set the Skipdraw to 3.
}}
{{Issue
|IssueName=Sniper zoom bug.
|IsFixed=0
|IssueLevel=1
|AffectedVersions=NTSC-U
|Description=The blur effect when zooming with the sniper rifle is not rendered correctly in any GSdx hardware mode.
|Workaround=Use software mode.
<gallery widths="175px" heights="100px">
File:TimeSplitters 2 - Zoom bug - OpenGL Hardware.jpg|OpenGL hardware mode. Native IR.
File:TimeSplitters 2 - Zoom bug - D3D11 Hardware.jpg|D3D11 hardware mode. Native IR.
File:TimeSplitters 2 - Zoom bug - OpenGL Software.jpg|OpenGL software mode. Correctly rendered.
</gallery>
}}
}}


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|Workaround=As of GIT version v1.5.0-dev-548 of April 6th, 2016 this can be fixed by going to Config > Video (GS) > Plugin Settings, setting Renderer to "OpenGL (Hardware)" and enabling "Hardware Depth"(or in later version, making sure "Enable HW Hacks is disabled or the "Disable Depth Emulation" hack in Configure Hacks is disabled). For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=As of GIT version v1.5.0-dev-548 of April 6th, 2016 this can be fixed by going to Config > Video (GS) > Plugin Settings, setting Renderer to "OpenGL (Hardware)" and enabling "Hardware Depth"(or in later version, making sure "Enable HW Hacks is disabled or the "Disable Depth Emulation" hack in Configure Hacks is disabled). For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


==The gallery==
==The gallery==
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