Talk:Castlevania: Curse of Darkness: Difference between revisions
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Talk:Castlevania: Curse of Darkness (view source)
Revision as of 19:17, 18 November 2012
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Gah, forgot to sign my previous post. Anyway, just chimed in to say I completed the entire game and started Crazy Mode so yeah, the game is fully playable right to the credits. - [[User:Trucidation|Trucidation]] 14:00, December 12, 2010 (UTC) | Gah, forgot to sign my previous post. Anyway, just chimed in to say I completed the entire game and started Crazy Mode so yeah, the game is fully playable right to the credits. - [[User:Trucidation|Trucidation]] 14:00, December 12, 2010 (UTC) | ||
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Some old info:<br /> | |||
PCSX2 version: 0.9.8<br /> | |||
Graphics by GSDX: r4600<br /> | |||
Sound by SPU2-X: r4600<br /> | |||
Pad plugin is LilyPad: r4510<br /> | |||
BIOS version: USA v2.00<br /> | |||
CPU: Intel C2D e8400 OC 3.6Ghz<br /> | |||
GPU: nVidia GeForce 260GTX<br /> | |||
SPS (Spikey Polygon Syndrome)<br /> | |||
Depending on the camera some polygons cover the whole screen.<br /> | |||
Solution: Set VUs Clamping mode to "None" and use DX10 mode for correct graphics in hardware mode.<br /> | |||
Shadows and Darkness Issues<br /> | |||
Shadows show incorrectly or just cause darkness issues.<br /> | |||
Solution: Only software mode in GSdx (F9) shows them right. The darkness issues they cause with hardware mode are fixed since GSdx r4600. - [[User:Deoxy_Starchaser|Deoxy Starchaser]] 20:15, November 18, 2012 (UTC+1)<br /> |