Castlevania: Curse of Darkness

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Castlevania: Curse of Darkness

Game general and emulation properties:
CERO rating: C
ESRB rating: M (Blood, Violence)
PEGI rating: 12+
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLPM-66175 & SLES-53755 & SLUS-21168
Japanese: SLPM-66175 & VW295-J1 & SLPM-66668 & VW295-J2
German: SLES-53755
French: SLES-53755
Spanish: SLES-53755
Italian: SLES-53755
Korean: SLKA-25328
Region NTSC-U:
Serial numbers: SLUS-21168
Release date: November 1, 2005
CRCs: 3A446111
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53755
Release date: February 24, 2006
CRCs: F321BC38
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66175
SLKA-25328 (Korea)
SLPM-66668 (Konami the Best)
VW295-J2 (Konami the Best)
Release date: November 24, 2005
December 15, 2005 (Korea)
February 15, 2007 (Konami the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami
Publisher(s): Konami
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic70/100
Game description: The Castlevania series gets a new protagonist in the form of Hector, a Devil Forgemaster. Hector left Dracula's service to lead a normal life, leaving Dracula vulnerable to attack by the Belmonts. Now that Dracula has been vanquished you must fight back the unholy curse that has spread across Europe. You can use your skills as a Devil Forgemaster to craft familiars that will help you during your travels. Castlevania: Curse of Darkness provides role-playing game and adventure elements, letting your character grow as he progresses through the story.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • ?
  • ?
0.9.7 GSdx
  • SPU2-X
  • ?
Set VUs Clamping mode to "None" and use GSdx for correct graphics in hardware mode
  • Intel Core2 Duo E8400 @ 3.60 GHz
  • NVIDIA GeForce GTX 260
0.9.7 (r3876) GSdx 0.1.16 (r3693)
  • SPU2-X 1.4.0 (r3702)
  • ?
Set VUs Clamping mode to "None" and use the Direct3D10 (Hardware) renderer for correct graphics whilst in hardware mode. Sev7en77
? ?
  • ?
  • ?
0.9.8 GSdx (r4600)
  • SPU2-X (r4600)
  • LilyPad (r4510)
USA v2.00 Machina
? ?
  • Intel Core i5-3570K @ 3.40 GHz
  • NVIDIA GeForce GTX 670
1.1.0 GSdx (r5442)
  • SPU2-X (r5446)
  • LilyPad (r5403)
BIOS: USA v2.20 Deoxy Starchaser
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5452) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows 10
  • Intel Core i7-4790 @ 3.6 GHz
  • AMD Radeon RX 570
1.7.0 (dev 1154) GSdx32-AVX2 1.2.0 (default 1.7)
  • Default (core 1.7)
Mostly fullspeed, sometimes slowdown occurs in cutscenes and in save rooms. Nyahello


  • Original names: 悪魔城ドラキュラ 闇の呪印 (SLPM-66175) & (SLPM-66668), 캐슬바니아 어둠의 저주 (SLKA-25328)
  • Also known as Akumajou Dracula: Yami no Juin (JP)

Known Issues

Cutscenes frames rewind

  • Status: Active
  • Type: Minor
  • Affected Game Versions: All
  • Description: Some frames of the cutscene re appears above the cutscene a litte time.
  • Workaround: Go to Config > Emulation Settings > Game Fixes > Enable manual gamefixes > Turn on 'Switch to GSdx software rendering when an FMV plays'

Some Textures in door broken

  • Status: Active
  • Type: Minor
  • Affected Game Versions: All
  • Description: Some Textures in far distance are broken in some areas, in some cases door colors appear on top in far distances
  • Workaround: Go to Config > Graphics Settings > Renderer > Switch to Hardware to fix issue

Fixed Issues

spiky polygon syndrome

  • Status: Fixed
  • Type: Major
  • Affected Game Versions: All
  • Description: All arrows who show you the doors and other delimation of map and other stuff suffer of spiky polygon syndrome.
  • Workaround: Update to the latest nightly version of PCSX2.

Gameplay Screenshots

Public compatibility forum links