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Gah, forgot to sign my previous post. Anyway, just chimed in to say I completed the entire game and started Crazy Mode so yeah, the game is fully playable right to the credits. - [[User:Trucidation|Trucidation]] 14:00, December 12, 2010 (UTC)
 
Gah, forgot to sign my previous post. Anyway, just chimed in to say I completed the entire game and started Crazy Mode so yeah, the game is fully playable right to the credits. - [[User:Trucidation|Trucidation]] 14:00, December 12, 2010 (UTC)
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Some old info:
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Some old info:<br />
PCSX2 version: 0.9.8
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PCSX2 version: 0.9.8<br />
Graphics by GSDX: r4600
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Graphics by GSDX: r4600<br />
Sound by SPU2-X: r4600
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Sound by SPU2-X: r4600<br />
Pad plugin is LilyPad: r4510
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Pad plugin is LilyPad: r4510<br />
BIOS version: USA v2.00
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BIOS version: USA v2.00<br />
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CPU: Intel C2D e8400 OC 3.6Ghz
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CPU: Intel C2D e8400 OC 3.6Ghz<br />
GPU: nVidia GeForce 260GTX
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GPU: nVidia GeForce 260GTX<br />
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SPS (Spikey Polygon Syndrome)
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SPS (Spikey Polygon Syndrome)<br />
Depending on the camera some polygons cover the whole screen.
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Depending on the camera some polygons cover the whole screen.<br />
Solution: Set VUs Clamping mode to "None" and use DX10 mode for correct graphics in hardware mode.
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Solution: Set VUs Clamping mode to "None" and use DX10 mode for correct graphics in hardware mode.<br />
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Shadows and Darkness Issues
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Shadows and Darkness Issues<br />
Shadows show incorrectly or just cause darkness issues.
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Shadows show incorrectly or just cause darkness issues.<br />
Solution: Only software mode in GSdx (F9) shows them right. The darkness issues they cause with hardware mode are fixed since GSdx r4600. - [[User:Deoxy Starchaser|Deoxy Starchaser]] 20:15, November 18, 2012 (UTC+1)
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Solution: Only software mode in GSdx (F9) shows them right. The darkness issues they cause with hardware mode are fixed since GSdx r4600. - [[User:Deoxy Starchaser|Deoxy Starchaser]] 20:15, November 18, 2012 (UTC+1)<br />

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