Tales of the Abyss: Difference between revisions

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Slightly better grammar?
m (Fixed resolution in my test case. Oops.)
m (Slightly better grammar?)
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|Description=If you set a resolution that's higher than the game's native resolution, a "ghost" effect will occur.
|Description=If you set a resolution that's higher than the game's native resolution, a "ghost" effect will occur.
|Workaround=<br/>
|Workaround=<br/>
:: A patched GSdx has been made available to fix this issue. After you set this GSdx as your active plugin, you have to tick "Enable HW Hacks" under GSdx options, and then enable the "Half-Pixel Offset" hack. Use Native Scaling x2,3,4,5,6 or higher. Don't use custom resolutions or the patch will not work. You can find the patch [http://forums.pcsx2.net/Thread-tota-s-ghosting?pid=444255#pid444255 here]. (Latest GSdx version of the patch is March 1, 2015 and is currently available for SSE2, SSSE3, SSE4, and AVX2. Other versions or newer versions in the future can be requested.)
:: A patched GSdx has been made available to fix this issue. After you set this version of GSdx as your active plugin, you have to tick "Enable HW Hacks" under GSdx options, and then enable the "Half-Pixel Offset" hack. Use Native Scaling (x2, x3, etc.) or higher. Don't use custom resolutions or the patch will not work. You can find the patch [http://forums.pcsx2.net/Thread-tota-s-ghosting?pid=444255#pid444255 here]. (Latest GSdx version of the patch was compiled on March 1, 2015 and is currently available for SSE2, SSSE3, SSE4, and AVX2. Other versions or newer versions in the future can be requested.)
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