Tales of Destiny: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25715<br />SCKA-20100<br />SLPS-25842 <small>(Director's Cut)</small><br />SLPS-25841 <small>(Director's Cut, Premium Box)</small><br />SCKA-20119 <small>(Director's Cut, Premium Box)</small> | |serialsNTSCJ = SLPS-25715<br />SCKA-20100<br />SLPS-25842 <small>(Director's Cut)</small><br />SLPS-25841 <small>(Director's Cut, Premium Box)</small><br />SCKA-20119 <small>(Director's Cut, Premium Box)</small><br />SCAJ-20182<br />SCAJ-20193 <small>(Director's Cut)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = November 30, 2006<br />December 7, 2006<br />January 31, 2008 <small>(Director's Cut)</small><br />February 1, 2008 <small>(KO, Director's Cut)</small> | |releasedateNTSCJ = November 30, 2006<br />December 7, 2006<br />January 31, 2008 <small>(Director's Cut)</small><br />February 1, 2008 <small>(KO, Director's Cut)</small> |
Revision as of 08:49, 17 September 2015
Developer(s): Namco
Genre: RPG
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
0.9.8 | GSDX 4600 | SPU2-X 0.8.0 rev4510 | BIOS: USA v02.20, HACKS: FPU Multiple hack, It hangs during the cinematic when Stahn is escaping inside a escape pod. | Joder666 |
NTSC-J | Windows |
|
1.1.svn5814 | GSDX |
|
USA v02.20(10/02/2006), Really very light game for any cpu/gpu,this game not show visibles inprovements in custom resolution,because your original engining its from ps1(Its a ps2 remake version) |
Trivia
- Japanese name: テイルズ オブ デスティニー (SLPS-25715), テイルズ オブ デスティニー ディレクターズカット (SLPS-25842), テイルズ オブ デスティニー ディレクターズカット プレミアムBOX (SLPS-25841)
- Also known as Tales of Destiny: Director's Cut (JP)
The gallery
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Tales of Destiny (SLPS 25842)
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Tales of Destiny (SLPS 25842)
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