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  • Hello, you asked me to check the revision info of my build, but I can't seem to find that info anywhere in pcsx2. Where do you find it? If there isn't any guidelines, I suggest you get with [[User_talk:Ngng]] and draw up some. ...
    9 KB (1,489 words) - 01:32, 2 April 2024
  • |na_rating = T ...irst in-game video when the flickering fix has been enabled. Using special DoC plugin fixed this crash for me, and the graphics looks as good as with the ...
    6 KB (761 words) - 05:29, 13 May 2024
  • ...for full cross platform support. In the event we upgrade to wx3.0 this won't be a 'perfectly' optimal scenario in Unix builds, since wx3.0 on Linux will As of the writing of this doc, this topic is still a work-in-progress on the wx branch, meaning that ther ...
    12 KB (1,918 words) - 17:22, 19 July 2015
  • ...nted before and was never changed afterwards. The idea was that there aren't so many users to contribute so the one configuration is enough in most case ...ection on the wiki? It will be more readable no doubt about it but I haven't witnessed that many cases of updating or replacing the outdated info. There ...
    200 KB (34,116 words) - 06:40, 24 April 2024
  • : <nowiki>Hey asshole if you don't like pcsx2 GTFO and write your own damn emulator. Most (all?) the devs here : <nowiki>+1 to all the pcsx2 devs, don't let jackasses like this drown out the rest of us who appreciate your hard w ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • : <nowiki>Guess Linux must have been broken since this commit, and I hadn't noticed. Oh well. The section giving me issues is in bittest.h, this code:< : <nowiki>I'm assuming because it doesn't know if bitbase has a member named Id or not, due to it being (void *), tho ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • : <nowiki>Yes it will be. Imagine I don't drink coffee at all, it was that epic.</nowiki> ...nt 32 bit OS which is like ridiculously old these days. I'm afraid you won't be able to use the new PCSX2 power, but you are welcome to try the new usb ...
    552 KB (80,282 words) - 16:20, 8 August 2015
  • ...ge ZEROGS_DEVBUILD to ZZOGL_DEVBUILD, or something similar, since this isn't exactly ZEROGS any more...</nowiki> : <nowiki>(though ultimately when GCC introduces global opts it won't matter where it is)</nowiki> ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>mtgs not doesn't crash on gs local-&gt;host transfers for gsdx. (RetainSoftware)</nowiki> : <nowiki>EE double branch doesn't crash now.</nowiki> ...
    499 KB (74,795 words) - 15:53, 8 August 2015
  • : <nowiki>mtgs not doesn't crash on gs local-&gt;host transfers for gsdx. (RetainSoftware)</nowiki> : <nowiki>EE double branch doesn't crash now.</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • : <nowiki>It doesn't happen on ZeroPad tough.</nowiki> ...re. It can't be anything complicated to calculate or the real SPU2 wouldn't use it.</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015
  • ...build because it is a dev branch (actually I put linux only so people don't complain they can dl it on the build bot :p )</nowiki> : <nowiki>Don't worry there still the r10000th.</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015