Silent Hill 2: Difference between revisions
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Entry update.
mNo edit summary |
m (Entry update.) |
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|Tester=H3llRaiser | |Tester=H3llRaiser | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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*6GB DDR3-1333 | *6GB DDR3-1333 | ||
|Revision= | |Revision= | ||
* 1.3.0-648 (GIT) | * 1.3.0-648 (GIT) | ||
|Graphics= | |Graphics= | ||
* GSdx | * GSdx 1.3.0-648 0.1.16 AVX2 | ||
* | ** Renderer: D3D11 HW | ||
|Sound= | ** Internal Res: 2560x1440 | ||
* SPU2-X | ** Enable FXAA: ON | ||
* | |Sound= | ||
* LilyPad 0.11.0 | * SPU2-X 1.3.0-648 | ||
** Module: XAudio2 | |||
** Latency: 150ms | |||
** Sync Mode: TimeStretch | |||
* LilyPad 0.11.0 | |||
|Comments=BIOS: USA v02.30 | |Comments=BIOS: USA v02.30 | ||
FMVs are bugged in this game in HW Mode. See [[Silent Hill 2#Known Issues|'''Known Issues''']] on how to fix that. Other than that the game runs great. | FMVs are bugged in this game in HW Mode. See [[Silent Hill 2#Known Issues|'''Known Issues''']] on how to fix that. Other than that the game runs great. |