Silent Hill: Origins: Difference between revisions
→Known Issues: Finally got this to happen to me after leaving the hospital, and it wasnt a result of patches or savestates... it just happened. Could not force it to happen again from the point i loaded the game. Reported it on the PCSX2 discord. For now ill elevate the issue back up.
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(→Known Issues: Finally got this to happen to me after leaving the hospital, and it wasnt a result of patches or savestates... it just happened. Could not force it to happen again from the point i loaded the game. Reported it on the PCSX2 discord. For now ill elevate the issue back up.) |
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Hangs on loading screens | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=The loading screens when leaving the theater, and leaving the hospital after the motel, can hang and eventually cause PCSX2 to crash. | |||
|Workaround=Restart the game and load from save. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=Broken inventory screen | |IssueName=Broken inventory screen | ||
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|Description=Some text is slightly darker in the hardware renders compared to software. | |Description=Some text is slightly darker in the hardware renders compared to software. | ||
|Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this). This will lower performance in some locations like the hole inside the apartment room and backstage at the theater. | |Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this). This will lower performance in some locations like the hole inside the apartment room and backstage at the theater. | ||
}} | }} | ||