Silent Hill: Origins: Difference between revisions

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→‎Known Issues: I've beaten the damn game 3 times now and I couldn't get the game to hang after the first time so ill just leave it at this. I made a point to spam save states this time and instead ended up with a different issue. A possible solution was made into a PR, but as i cant reproduce the hangs idk if it's working.
(→‎Known Issues: Finally got this to happen to me after leaving the hospital, and it wasnt a result of patches or savestates... it just happened. Could not force it to happen again from the point i loaded the game. Reported it on the PCSX2 discord. For now ill elevate the issue back up.)
(→‎Known Issues: I've beaten the damn game 3 times now and I couldn't get the game to hang after the first time so ill just leave it at this. I made a point to spam save states this time and instead ended up with a different issue. A possible solution was made into a PR, but as i cant reproduce the hangs idk if it's working.)
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=The loading screens when leaving the theater, and leaving the hospital after the motel, can hang and eventually cause PCSX2 to crash.
|Description=The loading screens when leaving the theater, and leaving the hospital after the motel, can hang and eventually cause PCSX2 to crash. Difficult to reproduce issue so the exact cause is unknown. Some users have reported not using save states or cheats\patches prevents the issue.
|Workaround=Restart the game and load from save.
|Workaround=Close and restart the game, then load from save in the main menu.
}}
 
{{Issue
|IssueName=FMV stutter/ending prematurely
|IsFixed=0
|IssueLevel=0
|Description=The FMV that plays after leaving the hospital for the final time may run at sporadic frame rates (internally) and cut out early. Seems to be a result of long running save states.
|Workaround=Save the game normally before leaving the hospital, close and restart the game, then load the save from the main menu, save states created from this point on should be fine.
}}
}}


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