Silent Hill: Origins: Difference between revisions

→‎Known Issues: New issue and warn about performance loss switching blending accuracy.
(Issue still requires manually setting blending so it probably shouldnt be marked as fixed. my bad.)
(→‎Known Issues: New issue and warn about performance loss switching blending accuracy.)
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|Description=The loading screens when leaving the theatre, and leaving the hospital after the motel, hang and eventually cause PCSX2 to crash. Fixed by disabling cheats, other users have reported this being an issue with savestates.
|Description=The loading screens when leaving the theatre, and leaving the hospital after the motel, hang and eventually cause PCSX2 to crash. Fixed by disabling cheats, other users have reported this being an issue with savestates.
|Workaround=Disable cheats/patches, or load your save file from the ingame menus.
|Workaround=Disable cheats/patches, or load your save file from the ingame menus.
}}
{{Issue
|IssueName=Z-fighting
|IsFixed=0
|IssueLevel=0
|Description=Both the software and hardware renderers show flickering surfaces caused by z-fighting. Observable on the theater stage when setting props and scenery, and on Lisa's name tag when you find her in the theater.
|Workaround=Software rendering minimizes the issue but doesn't solve it completely.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Some text is slightly darker in the hardware renders compared to software.
|Description=Some text is slightly darker in the hardware renders compared to software.
|Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this).
|Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this). This will lower performance in some locations like the hole inside the motel room and backstage at the theater.
}}
}}


ninja
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