Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army: Difference between revisions

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|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner:_Raidou_Kuzunoha_vs._The_Soulless_Army Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner:_Raidou_Kuzunoha_vs._The_Soulless_Army Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929098-shin-megami-tensei-devil-summoner-raidou-kuzunoha Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/929098-shin-megami-tensei-devil-summoner-raidou-kuzunoha Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-devil-summoner---raidou-kuzunoha-vs-the-soulless-army Metacritic]|74/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-devil-summoner---raidou-kuzunoha-vs-the-soulless-army Metacritic]|74/100}}
|gameinfo          = Raidou Kuzunoha is a private detective in Japan's Taishou Period of the 1910s and 1920s, but he's much more than just a well-dressed crime scene investigator; he also has the power to capture and conjure demons to do his bidding. Take control of Raidou and his otherworldly companions, guide them through thrilling episodes of action and intrigue, and learn the incredible secrets of the Soulless Army!
|gameinfo          = Raidou Kuzunoha is a private detective in Japan's Taishou Period of the 1910s and 1920s, but he's much more than just a well-dressed crime scene investigator; he also has the power to capture and conjure demons to do his bidding. Take control of Raidou and his otherworldly companions, guide them through thrilling episodes of action and intrigue, and learn the incredible secrets of the Soulless Army!


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*latency: 3ms
*latency: 3ms
</spoiler>
</spoiler>
|Comments=100% speed with no drops in SW mode. Gouma den is GPU heavy in HW mode, maxing out the GS for me and causing a slight speed reduction 1-2%; independent of blending settings. Anything above native resolution causes gaps in menu sprites that can't be solved with HW hacks. No visual bugs at native res and no crashes or gameplay bugs.
|Comments=100% speed with no drops in SW mode. Gouma den is GPU heavy in HW mode, maxing out the GS for me and causing a slight speed reduction 1-2%; independent of blending settings. Anything above native resolution causes gaps in menu sprites that can't be solved with HW hacks. Encountered an issue once in my whole playthrough where PCSX2 error'd with a pop up and crashed, was unable to reproduce afterwards.
|Tester=Nyahello
|Tester=Nyahello
}}
}}
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{{Issue
{{Issue
|IssueName=Broken effects
|IssueName=Broken effects
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Effects are misaligned.
|Description=Effects are misaligned.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Accuracy to "High". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Accuracy to "High". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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