Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army: Difference between revisions

Jump to navigation Jump to search
m
autogenerated import
m (→‎top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode)
m (autogenerated import)
Line 72: Line 72:
|GPU=AMD Radeon RX 570
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1187)  
|Revision=1.7.0 (dev 1187)  
<spoiler show="Settings" hide="Hide">
<!--
*Speedhacks: preset 3
*Speedhacks: preset 3
*Vsync queues in mtgs: 3
*Vsync queues in mtgs: 3
</spoiler>
-->
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
<!--
*Software rendering mode (5 threads)
*Software rendering mode (5 threads)
*OpenGL at native/4x (full blending required)
*OpenGL at native/4x (full blending required)
*AF: 16x
*AF: 16x
</spoiler>
-->
|Sound=SPU settings
|Sound=SPU settings
<spoiler show="Settings" hide="Hide">
<!--
*sync mode: none
*sync mode: none
*latency: 3ms
*latency: 3ms
</spoiler>
-->
|Comments=100% speed with no drops in SW mode. Gouma den is GPU heavy in HW mode, maxing out the GS for me and causing a slight speed reduction 1-2%; independent of blending settings. Anything above native resolution causes gaps in menu sprites that can't be solved with HW hacks. Encountered an issue once in my whole playthrough where PCSX2 error'd with a pop up and crashed, was unable to reproduce afterwards.
|Comments=100% speed with no drops in SW mode. Gouma den is GPU heavy in HW mode, maxing out the GS for me and causing a slight speed reduction 1-2%; independent of blending settings. Anything above native resolution causes gaps in menu sprites that can't be solved with HW hacks. Encountered an issue once in my whole playthrough where PCSX2 error'd with a pop up and crashed, was unable to reproduce afterwards.
|Tester=Nyahello
|Tester=Nyahello
67,565

edits

Navigation menu