Shadow Tower Abyss: Difference between revisions

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|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Shadow_Tower_Abyss Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shadow_Tower_Abyss Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/533276-shadow-tower-abyss Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/533276-shadow-tower-abyss Link]
|reviewlinks      =  
|reviewlinks      =  
|gameinfo          =First Person Dungeon Crawler akin to [[King's Field: The Ancient City]]. The game is set within the citadel first featured in ''Shadow Tower'' from PS1, and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape
|gameinfo          =First Person Dungeon Crawler akin to [[King's Field: The Ancient City]]. The game is set within the citadel first featured in ''Shadow Tower'' from PS1, and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape
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}}
}}


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* SPU2-X (r5830)
* SPU2-X (r5830)
* LilyPad (r5822)
* LilyPad (r5822)
|Comments=BIOS: USA v1.60, Direct3D9 (Hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting. Runs at constant 60 FPS without any speed hacks.
|Comments=BIOS: USA v1.60, Direct3D9 (Hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting. Runs at constant 60 Video FPS without any speed hacks.
|Tester=Vibhor
|Tester=Vibhor
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==Trivia==
==Trivia==
* Original names: '''シャドウタワー アビス''' (SLPS-25217)
* Original names: '''シャドウタワー アビス''' (SLPS-25217)
* There's a English patch for this game: [http://www.romhacking.net/translations/2042/ Romhacking:Shadow Tower Abyss]
* There's an English patch for this game: [http://www.romhacking.net/translations/2042/ Romhacking:Shadow Tower Abyss]
 


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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{{Issue
{{Issue
|IssueName=Lines on the water in Waterfall World  
|IssueName=Lines on the water in Waterfall World  
|IsFixed=0
|IsFixed=2
|IssueLevel=0
|IssueLevel=0
|Description=In the second part of the Waterfall World there are lines over the water
|Description=In the second part of the Waterfall World there are lines over the water
|Workaround=Don't use Upscaling
|Workaround=Don't use Upscaling
}}
}}


{{Issue
{{Issue
|IssueName=Black squares on walls
|IssueName=Black squares on walls
|IsFixed=0
|IsFixed=2
|IssueLevel=0
|IssueLevel=0
|Description=On some walls in the game there are black squares that are flickering when the player is moving.
|Description=On some walls in the game there are black squares that are flickering when the player is moving.
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}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Malfunctioning lighting
|IssueName=Malfunctioning lighting
|IsFixed=1
|IsFixed=2
|IssueLevel=1
|IssueLevel=0
|Description=The game is too dark with the Direct3D (Hardware) renderers, and the lighting flickers with both Direct3D, OpenGL and Vulkan (Hardware) renderer.
|Description=The game is too dark with the Direct3D and Vulkan (Hardware) renderers, and the lighting flickers with both Direct3D, OpenGL (Hardware) renderer.
|Workaround=Go to "Config" then "Video", Enable HW Hacks and active "Disable depth emulation" or use software mode
|Workaround=Use Software mode
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Shadow_Tower_Abyss_Forum_1.jpg|Shadow Tower Abyss (SLPS 25217)
File:Shadow_Tower_Abyss_Forum_1.jpg|Shadow Tower Abyss (SLPS 25217)
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{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shadow-Tower-Abyss-SLPS-25217-J--29332 Shadow Tower Abyss (SLPS 25217) (J)]}}
*[https://forums.pcsx2.net/Thread-Shadow-Tower-Abyss-SLPS-25217-J--29332 Shadow Tower Abyss (SLPS 25217) (J)]}}

Latest revision as of 17:57, 16 May 2024

Shadow Tower Abyss

Game general and emulation properties:
Widescreen supported natively
Widescreen patch available
Languages supported:
Japanese: SLPS-25217
Region NTSC-J/C/K:
Serial numbers: SLPS-25217
SCAJ-20045
Release date: October 23, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Publisher(s): From Software
Genre: RPG
Wikipedia: Link
Game description: First Person Dungeon Crawler akin to King's Field: The Ancient City. The game is set within the citadel first featured in Shadow Tower from PS1, and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • AMD Athlon II X2 270 @ 3.40 GHz
  • NVIDIA GeForce GT 630
1.1.0 (r5852) GSdx (r5842)
  • SPU2-X (r5830)
  • LilyPad (r5822)
BIOS: USA v1.60, Direct3D9 (Hardware) gives issues with lighting. Switch to the Direct3D11 for proper lighting. Runs at constant 60 Video FPS without any speed hacks. Vibhor


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on this OS.
You can help by playing and submitting your test results here.
?


Test configurations on macOS:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on this OS.
You can help by playing and submitting your test results here.
?

Trivia

Known Issues

  • Status: Needs Retesting
  • Type: Minor
  • Description: In the second part of the Waterfall World there are lines over the water
  • Workaround: Don't use Upscaling


  • Status: Needs Retesting
  • Type: Minor
  • Description: On some walls in the game there are black squares that are flickering when the player is moving.
  • Workaround: Use Software mode


  • Status: Needs Retesting
  • Type: Minor
  • Description: The game is too dark with the Direct3D and Vulkan (Hardware) renderers, and the lighting flickers with both Direct3D, OpenGL (Hardware) renderer.
  • Workaround: Use Software mode

Gallery


Public compatibility forum links