Resident Evil 4: Difference between revisions

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m (Updated cover art, updated game desc, moved some info to trivia, minor fix to known issues, added gamereview link, added testcase.)
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{{infobox
{{infobox
|image            = Resident Evil 4 (NTSC-U).jpg
|image            = Resident Evil 4 (NTSC-U).jpg
|caption          = Resident Evil 4 NTSC-U Cover Art
|caption          = NTSC-J cover
|developer        = Capcom
|developer        = Capcom
|publisher        = Capcom
|publisher        = [[Capcom]]
|genre            = Survival, Horror
|genre            = Action, Adventure, Horror
|gameinfo          = The story of Resident Evil 4 follows the U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue Ashley Graham, the U.S. President's daughter who has been kidnapped by a sinister cult. Traveling to a remote rural area of Europe, Leon fights hordes of violent villagers and mutated monsters, and reunites with the mysterious spy Ada Wong.
|wikipedia        = [https://en.wikipedia.org/wiki/Resident_Evil_4 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Resident_Evil_4 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/925156-resident-evil-4 Link]
|reviewlinks      = [http://www.gamespot.com/reviews/resident-evil-4-review/1900-6136415/ GameSpot]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2005/01/07/resident-evil-4-7 IGN]|9.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/resident-evil-4 Metacritic]|96/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/resident-evil-4-review/1900-6136415 GameSpot]|9.3/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_res4_ps2 Eurogamer]|9/10}}
|reviewscore      = 9.3/10
|gameinfo          = Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button.
<!-- General props -->
|widescreenpatch  = 1
|widescreen        = 1
|progressive      = 1
|ko_rating        = 18
|japan_rating      = D
|japan_rating_text = Violence
|eu_rating        = 18+
|eu_rating_text    = Violence
|au_rating        = MA
|au_rating_text    = Strong Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Language
<!-- Language props -->
|italian          = SLES-53702 & SLES-53756
|spanish          = SLES-53702 & SLES-53756
|french            = SLES-53702 & SLES-53756
|german            = SLES-53702 & SLES-53756
|japanese          = SLPM-66213 & SLPM-74229 & SLPM-74262 & SLPM-74288
|english          = SLES-53702 & SLES-53756 & SLUS-29169 & SLUS-21134 & SLUS-21134GH
|korean            = SCKA-20089 & SLKA-25410
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21134
|serialsNTSCU      = SLUS-21134<br />SLUS-21134GH <small>(Greatest Hits)</small><br />SLUS-29169 <small>(Demo)</small>
|CRCsNTSCU        = 013E349D
|CRCsNTSCU        = 013E349D
|releasedateNTSCU  = October 25, 2005
|releasedateNTSCU  = October 25, 2005<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
Line 19: Line 40:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53702
|serialsPAL        = SLES-53702<br />SLES-53702/P <small>(Platinum)</small><br />SLES-53756
|CRCsPAL          = 6BA2F6B9
|CRCsPAL          = 6BA2F6B9
|releasedatePAL    = November 4, 2005
|releasedatePAL    = November 4, 2005 <small>(Australia)</small><br />November 5, 2005<br />October 13, 2006 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
Line 27: Line 48:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66213
|serialsNTSCJ      = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small>
|CRCsNTSCJ        = 60FA8C69
|CRCsNTSCJ        = 60FA8C69<br />66729161 <small>(Korea)</small>
|releasedateNTSCJ  = December 1, 2005
|releasedateNTSCJ  = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
Line 40: Line 61:
|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=?
|CPU=Intel Core i5-2500K @ stock
|GPU=MSI GeForce GTX 470 Hawk @ 758 core
|Revision=0.9.8 (r4600)
|Graphics=GSdx 0.1.16 (r4643)
|Sound=
* SPU2-X 1.4.0 (r4600m)
* LilyPad 0.10.0 (r4510)
|Comments=BIOS: scph70004, FPS: ~60, I've completed this game on PCSX2 with no problems. Seems very easy to run, looks brilliant at 6x scaling.
|Tester=Lagahan
}}
{{TestingEntry
|Status=2
|Region=NTSC-U(?)
|OS=?
|CPU=Intel Core i7-860 @ 3.50 GHz
|GPU=ATI Radeon HD 5850
|Revision=0.9.9 (r5128)
<!--
* Automatic Gamefixes: Enabled
* Speedhacks:
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
-->
|Graphics=GSdx 0.1.16 (r5133)
<!--
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 5x Native
* Texture Filtering: Bilinear (PS2)
* Configure Hacks:
** Half-pixel Offset: Enabled
-->
|Sound=
* SPU2-X 2.0.0 (r5112)
* LilyPad 0.11.0 (r5112)
|Comments=BIOS: scph70004, 60/60FPS, perfect with 5x resolution. Half-pixel offset fix image blur.
|Tester=Heltonxl
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=AMD Radeon HD 5850 1024MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.3.0 Git 2014/06/14
|Revision=1.1.0 (r5492)
|Graphics=GSdx 0.1.16 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Europe v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at full speed (60 fps) in Gsdx hardware mode with custom resolution (1920x1080), In Hardware mode the Infrared Scope (thermal vision) you get at 5th chapter is broken. All you can see is purple. The only way to use it is by switching to software mode.
|Comments=Runs at 200% speed.
|Tester={{ForumUser|Altomar}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|Revision=06 09 2013 1.1.0 r5726-
|Revision=1.1.0 (r5726)
|Graphics=GSdx 5726 SSE41
|Graphics=GSdx SSE41 (r5726)
|Sound=
|Sound=
*SPU2-X 2.0.0 5695
* SPU2-X 2.0.0 (r5695)
*LilyPad 0.11.0 5403
* LilyPad 0.11.0 (r5403)
|Comments=Still playable., Status
|Comments=Still playable.
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
Line 72: Line 134:
|OS=Windows
|OS=Windows
|CPU=2x Intel Xeon X5470 @ 3.33 GHz
|CPU=2x Intel Xeon X5470 @ 3.33 GHz
|GPU=Nvidia Geforce GTX 780
|GPU=NVIDIA GeForce GTX 780
|Revision=1.1.0.5764 SVN
|Revision=1.1.0 (r5764)
|Graphics=GSDX
<!--
* EE/IOP:
** Clamping mode: Normal
** Round mode: None
* VUs:
** Clamping mode: Normal
** Round mode: None
* Speedhacks:
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
-->
|Graphics=GSdx
<!--
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Custom Resolution: 1440x1080
* Anisotropic Filtering: 16x
* Texture Filtering: Bilinear (PS2)
* Configure Hacks:
** Alpha: Enabled
* Shader Configuration:
** FXAA: Enabled
** Shadeboost: Enabled
-->
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=Japan v01.70(06/02/2003), EE/VU Rounding: None/None, All as recommended, None, The game working fine and has constant 60 FPS even with 6x Scaling., None
|Comments=Japan v01.70(06/02/2003), The game working fine and has constant 60 FPS even with 6x Scaling.
|Tester={{ForumUser|Cole}}
|Tester={{ForumUser|Cole}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i5-750 OC @ 3.00 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=AMD Radeon HD 5850 @ 1024 MB
|Revision=29 12 2012 1.1.0 r5492-
|Revision=1.3.0 (git 14-Jun-2014)
|Graphics=GSdx 5464 SSE41 [09 12 2012]
<!--
* Speedhacks:
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
-->
|Graphics=GSdx 0.1.16 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
* SPU2-X 2.0.0
*LilyPad 0.11.0 [28 12 2012]
* LilyPad 0.11.0
|Comments=Runs at 200% speed.
|Comments=Europe v02.00(14/06/2004), Game works at full speed (60 FPS) in GSdx Hardware mode with custom resolution (1920x1080). In Hardware mode the Infrared Scope (thermal vision) you get at 5th chapter is broken. All you can see is purple. The only way to use it is by switching to software mode.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|Altomar}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=NTSC-U
|OS=?
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=Core i5 2500k @ stock settings
|CPU=Intel Core i5-4670K @ 3.40 GHz
|GPU=MSI GTX 470 Hawk @ 758 core
|GPU=AMD Radeon HD 7850
|Revision=r4600
|Revision=1.3.1 (git r10)
|Graphics=GSDX r4643 0.1.16
<!--
* Speedhacks:
** EE Cyclerate: 1
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** MTVU: Enabled
-->
|Graphics=GSdx 0.1.16 SSE4
<!--
* Renderer: Direct3D11 (Hardware)
* Custom Resolution: 2560x1440
* Shader Configuration:
** FXAA: Enabled
-->
|Sound=
|Sound=
* SPU2-X r4600m 1.4.0
<!--
* LilyPad r4510 0.10.0
* Module: XAudio2
|Comments=BIOS: scph70004, FPS: ~60, I've completed this game on PCSX2 with no problems. Seems very easy to run, looks brilliant at 6x scaling
* Latency: 150ms
|Tester=Lagahan
* Synchronizing Mode: TimeStretch
-->
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333.
|Tester=Ryudo
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U(?)
|Region=NTSC-U
|OS=?
|OS=Windows 10
|CPU=Intel core i7 860 (3.5GHz)
|CPU=Intel Core i7 8750H @ 2.20 GHz
|GPU=ATI hd 5850
|GPU=NVIDIA GeForce GTX 1060 6GB
|Revision=r5128
|Revision=1.6.0
|Graphics=GSDX  r5133 0.1.16
|Graphics=GSdx 1.2.0
|Sound=
|Sound=
* SPU2-X r5112 2.0.0
* SPU2-X 2.0.0
* LilyPad r5112 0.11.0
* LilyPad 0.12.1
|Comments=BIOS: scph70004, 60/60FPS, perfect with 5x resolution. Recommended speed hacks, Mtvu on , automatic game fixes. Gsdx: dx11 ,texture filtering , hardware hacks - half pixel offset (fix image blur), 60/60FPS, perfect with 5x resolution.
|Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set.  
|Tester=Heltonxl
|Tester=Phiftyopz
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=<div style="text-align: center;">NTSC-U</div>
|Region=PAL-M5
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|OS=Windows 10 Home, x64
|CPU=
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
ASUS MAXIMUS VI HERO
|GPU=PALIT GeForce GT 1030 @ 2 GB
*Intel Core i5-4670k @ 3.4 GHz
|Revision=v1.7.2916
|GPU=Radeon HD 7850
<!--
*6GB DDR3-1333
* '''Speedhacks:'''
|Revision=
** EE Cyclerate: -1
* 1.3.1-10 (GIT)
** VU Cycle Stealing: 1
|Graphics=
** mVU Flag Hack: Enabled
* GSdx 1.3.1-10 0.1.16 SSE4
-->
** Renderer: D3D11 HW
|Graphics=GSdx
** Internal Res: 2560x1440
<!--
** Enable FXAA: ON
* Renderer: OpenGL or Vulkan
** FPS: 60/60
* Native Resolution: 2560x1440 and 2880x1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
* Widescreen patch
-->
|Sound=
|Sound=
* SPU2-X 1.3.1-10
* SPU2-X
** Module: XAudio2
* LilyPad
** Latency: 150ms
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes.
** Sync Mode: TimeStretch
|Tester={{ForumUser|Chern40_7}}
* LilyPad 0.11.0
|Comments=Speedhacks:
* EEC: 1 / VUCS: 0
* mVU Flag Hack & MTVU: Enabled
BIOS: USA 2.30, Perfect. No issues from start to finish.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
Line 172: Line 286:
{{TestingFooter}}
{{TestingFooter}}
-->
-->
== Trivia ==
== Trivia ==
* Also known as "BioHazard 4" in Japan.  
* Original names: '''バイオハザード4''' (SLPM-66213) & (SLPM-74262) & (SLPM-74288), '''레지던트 이블 4''' (SCKA-20089), '''바이오하자드 4''' (SLKA-25410)
* Also known as '''BioHazard 4''' (JP)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* There is a fan-made [https://www.re4hd.com/?p=9421 Resident Evil 4 HD Project] which you can use to improve textures and models of the PC version of the game.
 
 
==Fixed Issues==
{{Issue
|IssueName=Black Borders
|IsFixed=1
|IssueLevel=0
|Description=Constant black borders during gameplay regardless of aspect ratio.
|Workaround=Enable "Screen Offsets" in the "Graphics" tab.
}}
 
{{Issue
|IssueName=Constant Vibration
|IsFixed=1
|IssueLevel=0
|Description=Force feedback constantly vibrates in menus and cutscenes.
|Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings.
}}
 
{{Issue
|IssueName=Bad Rendering of Infrared Scope
|IsFixed=1
|IssueLevel=1
|Description=A pink texture will cover the whole infrared scope instead of thermal vision.
|Workaround=Use the latest builds. Fixed as of v1.5.0
}}
 
{{Issue
|IssueName=Floating Flame Sprites
|IsFixed=1
|IssueLevel=0
|Description=Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them.
|Workaround=Use the latest builds. Fixed as of v1.5.0
}}


==Known Issues==
{{Issue
{{Issue
|IssueName=Force feedback keeps vibrating in menus and cutscenes
|IssueName=Minor Lines Shading Bug
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Force feedback keeps vibrating in menus and cutscenes
|Description=During gameplay line shading bugs appear in screen.
|Workaround=Disable the Motors in LilyPad Config.
|Workaround=Use the latest builds. Fixed as of v1.5.0
}}
}}


==The gallery==
==The gallery==
<gallery>
<gallery>
Resident_Evil_4-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
Resident_Evil_4-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Resident_Evil_4-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small>
File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small>
File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small>
File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small>
Line 194: Line 351:
File:Resident_Evil_4_Forum_4.png|<small>Resident Evil 4 (SLPM 66213)</small>
File:Resident_Evil_4_Forum_4.png|<small>Resident Evil 4 (SLPM 66213)</small>
</gallery>
</gallery>





Latest revision as of 10:33, 27 March 2024

Resident Evil 4

NTSC-J cover
Game general and emulation properties:
CERO rating: D (Violence)
ESRB rating: M (Blood and Gore, Intense Violence, Language)
PEGI rating: 18+ (Violence)
OFLC rating: MA (Strong Violence)
GRB rating: 18
Widescreen supported natively
Widescreen patch available
Progressive scan supported
Languages supported:
English: SLES-53702 & SLES-53756 & SLUS-29169 & SLUS-21134 & SLUS-21134GH
Japanese: SLPM-66213 & SLPM-74229 & SLPM-74262 & SLPM-74288
German: SLES-53702 & SLES-53756
French: SLES-53702 & SLES-53756
Spanish: SLES-53702 & SLES-53756
Italian: SLES-53702 & SLES-53756
Korean: SCKA-20089 & SLKA-25410
Region NTSC-U:
Serial numbers: SLUS-21134
SLUS-21134GH (Greatest Hits)
SLUS-29169 (Demo)
Release date: October 25, 2005
2006 (Greatest Hits)
CRCs: 013E349D
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53702
SLES-53702/P (Platinum)
SLES-53756
Release date: November 4, 2005 (Australia)
November 5, 2005
October 13, 2006 (Platinum)
CRCs: 6BA2F6B9
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66213
SLPM-74229 (PlayStation 2 the Best)
SLPM-74262 (PlayStation 2 the Best Reprint)
SLPM-74288 (PlayStation 2 the Best 2nd Reprint)
SLAJ-25073
SCKA-20089
SLKA-25410 (BigHit Series)
Release date: December 1, 2005
August 24, 2006 (PlayStation 2 the Best)
September 21, 2007 (Korea)
July 24, 2008 (PlayStation 2 the Best Reprint)
2008 (BigHit Series, Korea)
June 30, 2011 (PlayStation 2 the Best 2nd Reprint)
CRCs: 60FA8C69
66729161 (Korea)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: IGN9.8/10, Metacritic96/100, GameSpot9.3/10, Eurogamer9/10
Game description: Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core i5-2500K @ stock
  • MSI GeForce GTX 470 Hawk @ 758 core
0.9.8 (r4600) GSdx 0.1.16 (r4643)
  • SPU2-X 1.4.0 (r4600m)
  • LilyPad 0.10.0 (r4510)
BIOS: scph70004, FPS: ~60, I've completed this game on PCSX2 with no problems. Seems very easy to run, looks brilliant at 6x scaling. Lagahan
NTSC-U(?) ?
  • Intel Core i7-860 @ 3.50 GHz
  • ATI Radeon HD 5850
0.9.9 (r5128) GSdx 0.1.16 (r5133)
  • SPU2-X 2.0.0 (r5112)
  • LilyPad 0.11.0 (r5112)
BIOS: scph70004, 60/60FPS, perfect with 5x resolution. Half-pixel offset fix image blur. Heltonxl
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5492) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16 GHz
  • NVIDIA GeForce GTS 250 @ 512 MB
1.1.0 (r5726) GSdx SSE41 (r5726)
  • SPU2-X 2.0.0 (r5695)
  • LilyPad 0.11.0 (r5403)
Still playable.
NTSC-J Windows
  • 2x Intel Xeon X5470 @ 3.33 GHz
  • NVIDIA GeForce GTX 780
1.1.0 (r5764) GSdx
  • SPU2-X
  • ?
Japan v01.70(06/02/2003), The game working fine and has constant 60 FPS even with 6x Scaling.
PAL Windows
  • Intel Core i5-750 OC @ 3.00 GHz
  • AMD Radeon HD 5850 @ 1024 MB
1.3.0 (git 14-Jun-2014) GSdx 0.1.16 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Europe v02.00(14/06/2004), Game works at full speed (60 FPS) in GSdx Hardware mode with custom resolution (1920x1080). In Hardware mode the Infrared Scope (thermal vision) you get at 5th chapter is broken. All you can see is purple. The only way to use it is by switching to software mode.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon HD 7850
1.3.1 (git r10) GSdx 0.1.16 SSE4
  • LilyPad 0.11.0
BIOS: USA 2.30, Perfect. No issues from start to finish. ASUS MAXIMUS VI HERO, 6GB DDR3-1333. Ryudo
NTSC-U Windows 10
  • Intel Core i7 8750H @ 2.20 GHz
  • NVIDIA GeForce GTX 1060 6GB
1.6.0 GSdx 1.2.0
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. Phiftyopz
PAL-M5 Windows 10 Home, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.2916 GSdx
  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes.



Trivia

  • Original names: バイオハザード4 (SLPM-66213) & (SLPM-74262) & (SLPM-74288), 레지던트 이블 4 (SCKA-20089), 바이오하자드 4 (SLKA-25410)
  • Also known as BioHazard 4 (JP)
  • Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
  • There is a fan-made Resident Evil 4 HD Project which you can use to improve textures and models of the PC version of the game.


Fixed Issues

Black Borders

  • Status: Fixed
  • Type: Minor
  • Description: Constant black borders during gameplay regardless of aspect ratio.
  • Workaround: Enable "Screen Offsets" in the "Graphics" tab.

Constant Vibration

  • Status: Fixed
  • Type: Minor
  • Description: Force feedback constantly vibrates in menus and cutscenes.
  • Workaround: Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings.

Bad Rendering of Infrared Scope

  • Status: Fixed
  • Type: Serious
  • Description: A pink texture will cover the whole infrared scope instead of thermal vision.
  • Workaround: Use the latest builds. Fixed as of v1.5.0

Floating Flame Sprites

  • Status: Fixed
  • Type: Minor
  • Description: Objects containing fire sprites (e.g. torches) will have additional sprites floating on the screen if the camera is moved when near them.
  • Workaround: Use the latest builds. Fixed as of v1.5.0

Minor Lines Shading Bug

  • Status: Fixed
  • Type: Minor
  • Description: During gameplay line shading bugs appear in screen.
  • Workaround: Use the latest builds. Fixed as of v1.5.0


The gallery


Public compatibility forum links