Resident Evil: Dead Aim: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
(5 intermediate revisions by 2 users not shown)
Line 126: Line 126:
* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
* '''Enable HW Hacks:'''
** Align Sprite
** Align Sprite
* FXAA Shader
* FXAA Shader
Line 135: Line 135:
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes.
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs at full speed of 1440p (2K) and 1620p (3K) 60 FPS, no brakes, bugs or freezes.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 178: Line 178:
|IssueLevel=1
|IssueLevel=1
|Description=Using a custom resolution, including typing in the native, causes what can best be described as a letterbox on the bottom of the screen to appear. This letterbox occasionally captures a part of what it is supposed to, but stays there until something else is captured.  
|Description=Using a custom resolution, including typing in the native, causes what can best be described as a letterbox on the bottom of the screen to appear. This letterbox occasionally captures a part of what it is supposed to, but stays there until something else is captured.  
|Workaround=This problem has been fixed in some versions of the emulator.
|Workaround=This problem appears to be fixed in 1.7.0 dev.
}}
}}


ninja
2,905

edits

Navigation menu