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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=VRAM Usage | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown. | |||
|Workaround=The best workaround at this point is to hook Cheat Engine to PCSX2, and set the 4-byte value of address 2048D824 to 0. What this does is disable color filters, gaining an insane boost in graphical processing speed. | |||
}} | |||
{{Issue | |||
|IssueName=Broken Postprocessing Effects | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Whenever postprocessing filters or certain effects are used, they are not rendered correctly by the GSdx plugin. As such, this causes graphical glitches; some more severe than others. | |||
|Workaround=There are ways to disable these effects which cause these artefacts, but these leave more minor artefacts and can be a bit of a mess to handle. The easiest workaround is to use software rendering. If software rendering is slow, try setting the 4-byte value of address 2048D824 to 0 using Cheat Engine in order to disable postprocessing color filters and gain a massive speed boost. | |||
}} | |||
[[Category:Not on Compatibility List]] | [[Category:Not on Compatibility List]] |