Raw Danger!: Difference between revisions

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|cputype          = Intel i5 2500k CPU (3.3Ghz Turbo set at 3.7Ghz)
|cputype          = Intel i5 2500k CPU (3.3Ghz Turbo set at 3.7Ghz)
|gputype          = ATI Radeon HD 5770
|gputype          = ATI Radeon HD 5770
|pccomment        = A gamefix which lowers the amount of VRAM needed to run this game is currently in development. As the modification currently stands; if you have 1GB of VRAM, the game should be CPU limited.
|pccomment        = Most of the GPU load is taken up by the broken color filter.
}}
}}


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* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Description:''' The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown.
* '''Description:''' The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown.
* '''Solution:''' No definitive solution known, a fix is being worked on. Until then, software rendering can be used as a work around, and it should be faster than hardware mode for this game.
* '''Solution:''' The best workaround at this point is to hook Cheat Engine to PCSX2, and set the 4-byte value of address 2048D824 to 0. What this does is disable color filters, gaining an insane boost in graphical processing speed.


===Broken Postprocessing Effects===
===Broken Postprocessing Effects===
* '''Type:''' GFX Glitches
* '''Type:''' GFX Glitches
* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Description:''' Whenever postprocessing filters are used, they are not rendered correctly by the GSdx plugin. As such, this causes graphical glitches; some more severe than others.
* '''Description:''' Whenever postprocessing filters or certain effects are used, they are not rendered correctly by the GSdx plugin. As such, this causes graphical glitches; some more severe than others.
* '''Solution:''' No definitive solution known, a fix is being worked on. Until then, software rendering can be used as a work around, and it should be faster than hardware mode for this game.
* '''Solution:''' There are ways to disable these effects which cause these artefacts, but these leave more minor artefacts and can be a bit of a mess to handle. The easiest workaround is to use software rendering. If software rendering is slow, try setting the 4-byte value of address 2048D824 to 0 using Cheat Engine in order to disable postprocessing color filters and gain a massive speed boost.




[[Category:Not on Compatibility List]]
[[Category:Not on Compatibility List]]
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