Ratchet & Clank: Up Your Arsenal: Difference between revisions

→‎Known Issues: Half-Pixel offset needs to be mentioned, as it is currently regarded as the best option. Other fixes are fine to note, but their side effects should also be noted more fairly.
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(→‎Known Issues: Half-Pixel offset needs to be mentioned, as it is currently regarded as the best option. Other fixes are fine to note, but their side effects should also be noted more fairly.)
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|IssueLevel=0
|IssueLevel=0
|Description=When running the game in a higher resolution than native, the bloom in the game becomes out of place and is too bright.
|Description=When running the game in a higher resolution than native, the bloom in the game becomes out of place and is too bright.
|Workaround=. Go to Config > Video(GS) > Plugin Settings, and enable HW Hacks then check Merge Sprite (to fix overly bright bloom) and check Wild Arms Offset (fixes misaligned bloom and other sprite alignment issues).
|Workaround=Multiple approaches can mitigate this problem but none will fully resolve it. All relevant options are in Config > Video(GS) > Plugin Settings > Advanced Settings and Hacks, after enabling the HW Hacks checkbox. The first approach, Half-Pixel Offset on Normal (Vertex) will fix misalignment, but fails to fix double-imaging. The second approach, Merge Sprite (reduces bloom brightness) and Wild Arms Offset (changes bloom alignment) will reduce brightness of bloom and partially resolve double-imaging, but will fail to full align the bloom still.
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