Ratchet & Clank: Difference between revisions
Fixed Issues
Karasuhebi (talk | contribs) m (It says it's running full speed but you see it lagging because of EE Cyclerate.) |
RedDevilus (talk | contribs) (Fixed Issues) |
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Glitched menu backgrounds | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Most menu backgrounds are glitched in GSdx hardware modes. | |||
|Workaround=Use software mode, or ignore it (gameplay is not affected). | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Broken textures | |IssueName=Broken textures | ||
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|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Note: To minimize the potential performance impact of Software Mode, set Rendering Threads to one less than the number of available CPU cores. | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Note: To minimize the potential performance impact of Software Mode, set Rendering Threads to one less than the number of available CPU cores. | ||
}} | }} | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
File:V1.5.0-dev-2155 - Ratchet & Clank -hardware mode-.jpg|Glitched background (OpenGL hardware) | File:V1.5.0-dev-2155 - Ratchet & Clank -hardware mode-.jpg|Glitched background (OpenGL hardware) |