Need for Speed: Undercover: Difference between revisions
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|Comments=This game is really, really, really CPU intensive. Uses MTVU hacks, EE Cyclerate set to 1 and also uses OpenGL mode in GSDX to get smoother full 59.94 FPS, but expect some hiccups. Horizontal tearing also happens in the game. You might need to set skipdraw to 1 to fix green bars on the top left. Requires at least 6 core CPU for emulating this game. | |Comments=This game is really, really, really CPU intensive. Uses MTVU hacks, EE Cyclerate set to 1 and also uses OpenGL mode in GSDX to get smoother full 59.94 FPS, but expect some hiccups. Horizontal tearing also happens in the game. You might need to set skipdraw to 1 to fix green bars on the top left. Requires at least 6 core CPU for emulating this game. | ||
|Tester=amirzaim | |Tester=amirzaim | ||
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