Need for Speed: Carbon: Difference between revisions

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{{infobox
{{infobox
|image            =Need for Speed Carbon.jpg
|image            = Nfs-Carbon.jpg
|caption          =North American box art
|caption          = NTSC-U cover
|developer        =EA Canada
|developer        = [[Electronic Arts|EA Canada]]
|genre            =Open World, Racing
|publisher        = [[Electronic Arts|EA Games]]
|gameinfo          =An open world Need for Speed game where you gotta go fast.
|genre            = Racing
|wikipedia        =[http://en.wikipedia.org/wiki/Need_for_Speed:_Carbon Link]
|gameinfo          = What starts in the city is settled in the canyons as Need for Speed: Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed: Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
|reviewlinks      =[http://www.ign.com/articles/2006/10/28/need-for-speed-carbon-review-3 IGN]
|wikipedia        =[https://en.wikipedia.org/wiki/Need_for_Speed:_Carbon Link]
|reviewscore      =7.8/10 (IGN)
|gamefaqslink      = [http://www.gamefaqs.com/ps2/933687-need-for-speed-carbon Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2006/10/28/need-for-speed-carbon-review-7 IGN]|8.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/need-for-speed-carbon Metacritic]|74/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/need-for-speed-carbon-review/1900-6160933/ GameSpot]|7.4/10}}
<!-- General props -->
|numberofplayers  = 2
|widescreen        = 1
|cpu-intensive    = 1
|steeringwheel    = 1
|japan_rating      = B
|ko_rating        = 12
|au_rating        = G
|eu_rating        = 12+
|na_rating_text    = Violence
|na_rating        = E10+
<!-- Language props -->
|russian          = SLES-54324
|finnish          = SLES-54322
|danish            = SLES-54322
|polish            = SLES-54322
|hungarian        = SLES-54322
|czech            = SLES-54322
|swedish          = SLES-54322
|italian          = SLES-54323
|dutch            = SLES-54322
|spanish          = SLES-54323
|french            = SLES-54493 & SLES-54402
|german            = SLES-54493
|english          = SLES-54322 & SLES-54321 & SLUS-21493 & SLES-54492 & SLUS-21494 & SLUS-21493GH & SLUS-29193
|japanese          = SLPM-66617 & SLPM-66869 & SLPM-55061
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =SLSU-21493
|serialsNTSCU      = SLUS-21493<br />SLUS-21494 <small>(Collector's Edition)</small><br />SLUS-21493GH <small>(Greatest Hits)</small><br />SLUS-29193 <small>(Demo)</small>
|CRCsNTSCU        =7841A89E
|CRCsNTSCU        = 7841A89E
|releasedateNTSCU  =October 31, 2006
|releasedateNTSCU  = October 31, 2006<br />February 5, 2013 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54321<br/>SLES-54402 <small>(Collector's Edition)</small>
|serialsPAL        = SLES-54321<br />SLES-54402 <small>(Collector's Edition)</small><br />SLES-54322<br />SLES-54323<br />SLES-54324<br />SLES-54492 <small>(Collector's Edition)</small><br />SLES-54493 <small>(Collector's Edition)</small><br />SLED-54312 <small>(Demo)</small><br />SLES-54493/P <small>(Platinum: The Best of PlayStation 2)</small><br />SLES-54321/P <small>(Platinum: The Best of PlayStation 2)</small>
|CRCsPAL          =
|CRCsPAL          = ECCEEC09<br />26DFEE66 <small>(SLES-54324)</small>
|releasedatePAL    = November 3, 2006
|releasedatePAL    = November 3, 2006<br />November 16, 2006 <small>(Australia)</small><br />2007 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66617
|serialsNTSCJ      = SLPM-66617<br />SLPM-55061 <small>(EA:SY! 1980)</small><br />SLAJ-25091<br />SLPM-66869 <small>(EA Best Hits)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 21, 2006
|releasedateNTSCJ  = December 7, 2006 <small>(Collector's Edition, Korea)</small><br />December 21, 2006<br />October 25, 2007 <small>(EA Best Hits)</small><br />August 21, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4GHz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GeForce GTX 285 768MB
|Revision=29 12 2012 1.1.0 r5492-
|Revision=1.1.0 r5492
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [28 12 2012]
*LilyPad 0.11.0
|Comments=Hangs on intro loading screen with a couple TLB miss errors.
|Comments=Hangs on intro loading screen with a couple TLB miss errors.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=INTEL I5 M 430 @2.27ghz
|CPU=Intel Core i5-430M @ 2.27GHz
|GPU=NVIDIA 330M
|GPU=NVIDIA GeForce GT 330M
|Revision=1.2.1.r5873
|Revision=1.2.1 r5873
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
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|Tester={{ForumUser|Factionales}}
|Tester={{ForumUser|Factionales}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows 7 64-Bit
|CPU=Intel Core i7 @ 3.4GHz
|GPU=Sapphire R9 290X 4GB
|Revision=1.2.1 r5873
|Graphics=GSdx 10 (Software)0.1.16 r5875
|Sound=
*SPU2-X r5875
*LilyPad 0.11.0 r5875
|Comments=After the opening cutscenes, game hangs and appears to lock up. Error is
*(EE pc:004FCF40) TLB Miss, addr=0x28 [load]
*(EE pc:004FCF40) TLB Miss, addr=0x2c [load]
Bios v 2.0 was used.
|Tester=Zrooney
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 Git 28 of May
|Revision=1.3 Git 28 of May
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=0
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=AMD Ryzen 3 3200G with Radeon Vega Graphics
|GPU=NVIDIA GeForce GTX 1650 LP 4GB
|Revision=1.7.0-20210206154110 (64-bit version alpha)
|Graphics=GSdx64-AXV2
|Sound=
*SPU2-X
*?
|Comments= Very CPU intensive game. EE/VU settings are default, Hardware mode runs very well and able to run full 59.94 FPS on DirectX 11 Hardware mode (Using OpenGL mode only get 80% of FPS), expect some hiccups especially during pursuit session when police cars are swarming by. FPS dips also happens when choosing or driving a car with vinyl wrap in career mode, while FPS maintains full speed when driving a car with vinyl wrap in challenge mode. Software mode are untested yet. MTVU hack settings must be turned on, no need to adjust EE Cycle Rate & EE Cycle skipping. Strong 4 core CPU is required for running this game (Minimum 6 core CPU)
|Tester=amirzaim
}}
{{TestingEntry
|Status=2
|Region=PAL-R
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<!--
* Speedhacks:
** EEC: 0 & VUCS: 3
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag
-->
|Graphics=GSdx
<!--
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Since I have a slightly weak processor, I decided to use speedhacks to improve the stability of this game. The game runs at 1440p (2K), 60 FPS, without brakes, bugs and freezes (Same as Need for Speed ​​Most Wanted).
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 64-Bit
|OS=Windows 10 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|CPU=11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
|GPU=Sapphire R9 290X 4GB
|GPU=Nvidia GeForce GTX 1080 Ti
|Revision=1.2.1 r5873
|Revision=v1.7.2183
|Graphics=GSdx 10 (Software)0.1.16 r5875
|Graphics=GSdx 1.2.0-AVX2
|Sound=
|Sound=
*SPU2-X r5875
*SPU2-X 2.0.0
*Lillypad 0.11.0 r5875
*LilyPad 0.12.1
|Comments= After the opening cutscenes, game hangs and appears to lock up. Error is  
|Comments= No noticeable bugs. Plays fine, framerate is solid.
*(EE pc:004FCF40) TLB Miss, addr=0x28 [load]
|Tester=Hemporus01
*(EE pc:004FCF40) TLB Miss, addr=0x2c [load]
Bios v 2.0 was used.
|Tester=Zrooney
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->
==The gallery==
<gallery>
File:Need_for_Speed_Carbon_Forum_1.png|Need for Speed Carbon (SLUS 21493)
File:Need_for_Speed_Carbon_Forum_2.png|Need for Speed Carbon (SLUS 21493)
File:Need_for_Speed_Carbon_Forum_3.png|Need for Speed Carbon (SCUS 21494)
</gallery>




== Trivia ==
* Original names: '''ニード・フォー・スピード カーボン''' (SLPM-66617) & (SLPM-55061)
* Also known as '''니드 포 스피드: 카본''' (KO)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Fixed Issues==
==Known Issues==
 
{{Issue
{{Issue
|IssueName=
|IssueName=Game hangs after opening cutscenes
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=2
|Description=
|Description=After the opening cutscenes, game hangs and appears to lock up.
|Workaround=
|Workaround=Go to Config > Emulation Settings > EE/IOP tab, and set Clamping Mode to '''"Full"'''.
}}
}}
-->
 
 
==The gallery==
<gallery>
File:Need_for_Speed_Carbon_Forum_3.png|Need for Speed Carbon (SCUS 21494)
Need_for_Speed_Carbon-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
 


[[Category:temp Navbox required]]
[[Category:temp Navbox required]]
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