Mushihimesama: Difference between revisions

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|image            = Mushihimesama (NTSC-J).jpg
|image            = Mushihimesama (NTSC-J).jpg
|caption          = Mushihimesama NTSC-J Cover Art
|caption          = Mushihimesama NTSC-J Cover Art
|developer        = [[Cave]], [[Taito]]
|developer        = Cave
|genre            = Arcade, Shooter
|publisher        = [[Taito Corporation]]
|gameinfo          = Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004.
|genre            = Action, Shoot'em up
|gameinfo          = Mushihimesama is a vertically-scrolling 2D shooter, featuring three levels of difficulty and an arranged mode with an auto-attack feature when the player gets hit. Released in standard or limited edition (with a collectible figurine.) The game is part of a shooter subgenre known as "bullet hell" -- in which the screen is so full of enemy projectiles that it's hard to see anything else.  
|wikipedia        = [http://en.wikipedia.org/wiki/Mushihimesama Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Mushihimesama Link]
|reviewlinks      =  
|cpu-intensive    = 1
|reviewscore      =  
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928056-mushihimesama Link]
|japan_rating      = A
|japanese          = SLPM-66056 &  TCPS-10113 &  TCPS-10117 &  SLPM-66403 &  TCPS-10168 & SLPM-66483
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 0
|NTSCU            = 0
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66056
|serialsNTSCJ      = SLPM-66056<br />TCPS-10113<br />TCPS-10117 <small>(Limited Edition)</small><br />SLPM-66483 <small>(Taito Best)</small><br />TCPS-10168 <small>(Taito Best)</small>
|CRCsNTSCJ        = F0C24BB1
|CRCsNTSCJ        = F0C24BB1
|releasedateNTSCJ  = October 12, 2004
|releasedateNTSCJ  = July 21, 2005<br />August 13, 2006 <small>(Taito Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=<div style="text-align: center;">NTSC-U</div>
|Region=<div style="text-align: center;">NTSC-J</div>
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|CPU=
|CPU=
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{{TestingFooter}}
{{TestingFooter}}
-->
-->
== Trivia ==
* Original names: '''虫姫さま''' (SLPM-66056) & (TCPS-10117) & (SLPM-66483)




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}}
}}
-->
-->
==The gallery==
<gallery>
File:Mushihimesama_Forum_1.jpg|Mushihimesama (SLPM 66056)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Mushihimesama-SLPM-66056-J--28949 Mushihimesama (SLPM 66056) (J)]}}

Latest revision as of 16:39, 16 October 2016

Mushihimesama

Mushihimesama NTSC-J Cover Art
Game general and emulation properties:
CERO rating: A
CPU intensive game
Languages supported:
Japanese: SLPM-66056 & TCPS-10113 & TCPS-10117 & SLPM-66403 & TCPS-10168 & SLPM-66483
Region NTSC-J/C/K:
Serial numbers: SLPM-66056
TCPS-10113
TCPS-10117 (Limited Edition)
SLPM-66483 (Taito Best)
TCPS-10168 (Taito Best)
Release date: July 21, 2005
August 13, 2006 (Taito Best)
CRCs: F0C24BB1
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Cave
Publisher(s): Taito Corporation
Genre: Action, Shoot'em up
Wikipedia: Link
Game description: Mushihimesama is a vertically-scrolling 2D shooter, featuring three levels of difficulty and an arranged mode with an auto-attack feature when the player gets hit. Released in standard or limited edition (with a collectible figurine.) The game is part of a shooter subgenre known as "bullet hell" -- in which the screen is so full of enemy projectiles that it's hard to see anything else.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J
Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.0-704 (GIT)
  • GSdx 1.3.0-704 0.1.16 SSE4
    • Renderer: D3D11 HW
    • Internal Res: 2560x1440
    • Enable FXAA: ON
  • SPU2-X 1.3.0-704
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, Runs ok'ish. The game randomly lags from time to time when a lot of stuff is onscreen. Either it's being emulated poorly, or it simply requires a more powerful computer. Ryudo


Trivia

  • Original names: 虫姫さま (SLPM-66056) & (TCPS-10117) & (SLPM-66483)


The gallery

Public compatibility forum links