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Mushihimesama (NTSC-J).jpg
Mushihimesama NTSC-J Cover Art
Game general and emulation properties:
CERO rating: A
CPU intensive game
Languages supported:
Japanese: SLPM-66056 & TCPS-10113 & TCPS-10117 & SLPM-66403 & TCPS-10168 & SLPM-66483
Region NTSC-J/C/K:
Serial numbers: SLPM-66056
TCPS-10117 (Limited Edition)
SLPM-66483 (Taito Best)
TCPS-10168 (Taito Best)
Release date: July 21, 2005
August 13, 2006 (Taito Best)
CRCs: F0C24BB1
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Cave
Publisher(s): Taito Corporation
Genre: Action, Shoot'em up
Wikipedia: Link
Game description: Mushihimesama is a vertically-scrolling 2D shooter, featuring three levels of difficulty and an arranged mode with an auto-attack feature when the player gets hit. Released in standard or limited edition (with a collectible figurine.) The game is part of a shooter subgenre known as "bullet hell" -- in which the screen is so full of enemy projectiles that it's hard to see anything else.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.0-704 (GIT)
  • GSdx 1.3.0-704 0.1.16 SSE4
    • Renderer: D3D11 HW
    • Internal Res: 2560x1440
    • Enable FXAA: ON
  • SPU2-X 1.3.0-704
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, Runs ok'ish. The game randomly lags from time to time when a lot of stuff is onscreen. Either it's being emulated poorly, or it simply requires a more powerful computer. Ryudo


  • Original names: 虫姫さま (SLPM-66056) & (TCPS-10117) & (SLPM-66483)

The gallery

Public compatibility forum links