Metal Gear Solid 3: Subsistence: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66223<br />SLPM-66224<br />SLPM-66220<br />SLPM-66221<br />SLPM-66222 <small>(First Print Limited Edition)</small><br />SLPM-66117<br />SLPM-66118<br />SLPM-66119 <small>(w/Headset)</small><br />SLKA-25353 | |serialsNTSCJ = SLPM-66223<br />SLPM-66224<br />SLPM-66220<br />SLPM-66221<br />SLPM-66222 <small>(First Print Limited Edition)</small><br />SLPM-66117<br />SLPM-66118<br />SLPM-66119 <small>(w/Headset)</small><br />SLKA-25353 <small>(Limited Edition)</small><br />SLKA-25354 <small>(Limited Edition)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December 22, 2005<br />March 16, 2006 <small>(Limited Edition)</small> | |releasedateNTSCJ = December 22, 2005<br />March 16, 2006 <small>(Limited Edition)</small> |
Revision as of 19:45, 22 August 2015
Developer(s): Konami
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSdx r4600 |
|
Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
•Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game., •Can't use high resolutions unless you have a very powerful graphics card. |
Machina |
NTSC-U | ? |
|
r4208 | GSdx 0.1.16 |
|
BIOS: Japan 2.20, HACKS: Speed hack enable, Something is missing...shadows, texture, just don't know what it is. | Joder666 |
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Runs above full speed. | |
PAL | Windows 7 - 64bit |
|
1.2.1 r5873 | GSdx r5875 |
|
BIOS: Europe v2.00
|
Pyr0 |
Known Issues
No post-processing
- Status: Active
- Type: Minor
- Description: Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
- Workaround: Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.
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