Metal Gear Solid 3: Subsistence: Difference between revisions
Metal Gear Solid 3: Subsistence (view source)
Revision as of 10:38, 2 November 2022
, 2 November 2022→Known Issues
Waynescousin (talk | contribs) m (→Known Issues) |
Waynescousin (talk | contribs) m (→Known Issues) |
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= When the game attempts to blur | |Description= When the game attempts to blur the foreground it instead blurs the whole screen. | ||
|Workaround=Enable "Disable Depth Emulation." This has the downside of removing that specific effect, but the cutscenes won't be blurry. If you'd prefer having the effect intact you'll have to make do with the Software renderer for now. | |Workaround=Enable "Disable Depth Emulation." This has the downside of removing that specific effect, but the cutscenes won't be blurry. If you'd prefer having the effect intact you'll have to make do with the Software renderer for now. | ||
}} | }} |