Metal Gear Solid 3: Subsistence: Difference between revisions
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Undo revision 98280 by RedDevilus (talk) It's kinda hacky workaround and there are enough solutions.
RedDevilus (talk | contribs) m (Skipdraw 7-7) |
RedDevilus (talk | contribs) m (Undo revision 98280 by RedDevilus (talk) It's kinda hacky workaround and there are enough solutions.) Tag: Undo |
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description= Artifacts flicker across the screen in OpenGL and DX11. | |Description= Artifacts flicker across the screen in OpenGL and DX11. | ||
|Workaround=Enable HW hacks and go to advanced settings and hacks.OpenGL: Set the HalfPixel offset option to Normal (vertex) Directx11: Halfpixel to Special. In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the | |Workaround=Enable HW hacks and go to advanced settings and hacks.OpenGL: Set the HalfPixel offset option to Normal (vertex) Directx11: Halfpixel to Special. In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts. | ||
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