Metal Gear Solid 3: Subsistence: Difference between revisions

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Let's leave the fixed issue for posterity; decreased severity of disabled by default pp issue
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m (Let's leave the fixed issue for posterity; decreased severity of disabled by default pp issue)
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|IssueName=No post-processing
|IssueName=No post-processing
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Use the latest 1.5.0 dev builds with OpenGL (Hardware Mode) renderer.
|Workaround=Use the latest 1.5.0 dev builds with OpenGL (Hardware Mode) renderer.
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