King's Field: The Ancient City: Difference between revisions

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|IssueName=Boot screen stays black, game won't load
|IssueName=Boot screen stays black, game won't load
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=-1
|Description=Boot screen stays black, game won't load
|Description=Boot screen stays black, game won't load
|Workaround=Turning off the MTVU Hack for multi core systems seems to fix this.
|Workaround=Turning off the MTVU Hack for multi core systems seems to fix this.
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|IssueLevel=0
|IssueLevel=0
|Description=Running it on resolutions higher than the native causes weird artifacts in liquids and the sky
|Description=Running it on resolutions higher than the native causes weird artifacts in liquids and the sky
|Workaround=Use "Texture Filtering" Bilinear(Forced). It will transform the artifacts into white lines (two gigantic lines in the sky and smaller ones in liquids)
|Workaround=Don't use upscaling, you can also set "Texture Filtering" to Bilinear(Forced). It will transform the artifacts into white lines (two gigantic lines in the sky and smaller ones in liquids).
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer.
|Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer.
|Workaround=Use a Software renderer.
|Workaround=Go to Config > Video (GS) >Plugin Settings > Enable HW Hacks > Advanced Settings and Hacks > Enable Preload Frame Data.
If you use upscaling white lines will appear on Lava
or Use a Software renderer.


<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
ninja
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